I have been working on this dynamic looping patch and it all seems to be working well except for one thing. I am dynamically creating abstractions to build infinite layers of looped material, but when each abstraction is created I need to go into that abstraction and disconnect one of the signal connections (any connection) and then reconnect it for the whole patch to work.
Why would this happen?
I have attached the patch with instructions and everything. Any theories/help/insight would be greatly appreciated.