http://vodpod.com/watch/1692411-the-outclicker-max-msp-patch-by-canenero
Discuss.
Outclicker max msp patch - what is he doing?
I couldn't read the full description at the link you posted, but I found it here:
The description's pretty clear, I think. He's basically just recording small snippets of the track and using them as percussion by applying filters and short envelopes to the buffers. The third sequencer, which randomizes the filters and envelopes, seems to be what really makes it interesting, though. I have no idea what's really going on with the visuals, but personally I think they're a bit boring anyway. Should be pretty easy to make in Pd.
It makes more sense once you realize that the audio and the video aren't really synced up in the beginning.
Interesting video. I suppose a similar result can be obtained by using noise input instead than a soundfile.
It's interesting the approach of constructing a database of sounds and then playing them
percussively in a small sequencer.
Something like
metro 100
|
random
|
noise~ sig~ "q value"
| / /
| / /
vcf~
|
*~ <- some att/decay exponential envelope (synced with metro) here
|
tabwrite~
will do the trick of getting the individual samples that can be played back in a second time.
Another option could be the randomization of the "q" values in a "metro" fashion.
By the way, yes, visuals seem having nothing to do with the rest of the patch
Nice stuff, thanks for posting it.
Edit: BTW, this is, more or less, similar:
AlbertoZ
Oops! Looks like something went wrong!