hello
iam working on chiptune patch. can anybody tell me about wrong sides of this patch? (here is litle demo)
p.s what should i add to do patch better?
Chiptune
hello
iam working on chiptune patch. can anybody tell me about wrong sides of this patch? (here is litle demo)
p.s what should i add to do patch better?
your patch looks really nice.
a simple addition i can think of is a transpose function, so you can transpose all your melody up or down. maybe use a radio box for that, so you can choose quickly.
i really like that fast chord-arpeggio that comes in near the end. if you start transposing that up and down too it might be really fun.
also, maybe some mute boxes, so you can turn on and off the synths and drums easily. rather than muting the actual sound, it might be best to mute the information going to the synths from the sequencers.
also, you could add some swing to your metro, for a funky feeling.
random functions are always great.
Hardoff good point about the swing. Is there any documentation online about the swing algorithm, how to compute it mathematically?
Dual 1.8 IBM G5: Mac OSX 10.4.11 -- Asus eeePC 701: Pure:Dyne / eeeXubuntu GNU/Linux -- myspace.com/thearifd
you just delay every second step a little bit.
so, if your metro is triggering every 400ms, then the delay would be 0ms for no swing, and about 200ms for heavy swing. and somewhere inbetween for inbetween swing.
sorry, can't put a patch up right now, but it's not that hard to figure out i hope.
i find [alternate] helps here too. (Pd extended only, but this object could be fashioned easily in vanilla). So you feed one bang straight through and one to [delay n]
heres an exaqmple
boonier
thanx for advices,
specialy you, hardoff.
I will complete this patch, and coming soon.
cheers!
If someone's intersted in having boonier's one in vanilla version (uses 4 more objects)...
[edit]
Actually I did a mistake: it should be [f 1] not [f 0]
[/edit]
When the winds of change are blowing, some people are building shelters while others are building windmills...
hey.. this is cool
how do you get the orange and yellow boxes?
take a look inside of subpatch pd colors
sweet.. thanks
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