here's a download link for the graph object (called show~). requires pdlua (installable through deken):
... and here's the patch from above so that you don't need to patch it again from the picture if you want to check it out: test-cooldown.pd
vanilla method working like "threshold~" but triggering in between blocks, help needed
here's a download link for the graph object (called show~). requires pdlua (installable through deken):
... and here's the patch from above so that you don't need to patch it again from the picture if you want to check it out: test-cooldown.pd
btw. this rpole~ counter for the cooldown period could possibly be simplified with just a delwrite~/delread~ ... and the whole implementation is rather crappy since it's breaking down when signals or cooldown varies too much. not sure yet how to make this more stable. hopefully might share better approaches.
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