OK, I give up. I thought I was writing into a pix_buffer and subsequently reading from it, but there seems to be no pix to texture.
Obviously I'm doing something wrong, but exactly what is wrong... presently is inscrutable.
TIA,
hjh
How to use pix_buffer_write and pix_buffer_read
OK, I give up. I thought I was writing into a pix_buffer and subsequently reading from it, but there seems to be no pix to texture.
Obviously I'm doing something wrong, but exactly what is wrong... presently is inscrutable.
TIA,
hjh
Keeping for posterity...
It needs to be [pix_buffer a 1].
[pix_buffer] cleverly allows ZERO pixes unless you give a number.
I'd argue this is not a sensible default, but anyway...
So that much is working now.
hjh
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