I've finished a synth based around trying to create the 80's polysynth sound. It is in my abstraction/instrument folder instr (from which a few objects are used: mainly monoctl and the scaling objects ctltou and pbtou)
https://github.com/sebshader/instr/releases/tag/1.0
(see datalogue/datalogue-doc.txt for documentation,
datalogue/datalogue-main.pd for performance from midi/patches/presets)
requirements: shadylib 2.1 https://github.com/sebshader/shadylib/releases/tag/2.1
(should be on deken for osx & source code, also on https://puredata.info/downloads/shadylib/releases/2.1)
iemlib, zexy, iemmatrix, cyclone (for svf~), and iemgui (for numberbox_matrix)
here's a little demo played as best I could (the saw is distorted in the video):