Hi, I want to create an instrument where each MIDI keyboard note is routed through a piano soundfont, then through some distortion, and finally all that gets played in reverse when the note is released.
I understand enough PD to be able to route all my notes as a whole and play them in reverse for a section of time, but can anyone explain how you route different events through different objects depending on context (like note duration, or number of notes played at the time a note was first pressed), if it's even possible?