I recently started learning SuperCollider, but at the same time I can't help myself being somewhat curious about Pure Data and its completely different approach in generating music - especially when it's so similar to Max/Msp, which is used commercially by so many awe inspiring artists.
To be honest, I literally just started learning SuperCollider - and this is probably going to be a big undertaking, but I'm thinking of picking up Pure Data as well at the same time and try to learn both at least to the basic level so I can determine which workflow and style I gravitate towards more in the end.
Does anyone here perhaps have had experience with both? What made you pick Pure Data in the end? More importantly, are there certain aspects or areas in the music making process that one perhaps does slightly better than the other? Can the two perhaps work in conjunction with each other; applying the strengths of both together? Maybe using SuperCollider's text programming for creating the synthesis or sounds to avoid the tedious aspect of having to create so many boxes - then input them into Pure Data and use the graphical approach of Pure Data to control the sequencing and timing of these sounds? (which I imagine would be easier when it's displayed in a graphical manner on the screen while reducing the need for so many lines and boxes on the screen?)
I really don't know enough about either though, so perhaps what I'm asking doesn't even make much sense at all as I only know the styles of these at a very surface level.
Lastly, for someone interested in learning Pure Data, should I get the Vanilla version? Extended version ? or Purr Data? And while I do see a few learning materials listed on the reddit forum, which would you guys recommend as the most suitable, beginner friendly materials for someone starting out?
Thanks in advance!