one good thing about [dropdown] ... if you got a lot of entries it will automatically create a scrollbar.
But this scrollbar doesn't work as expected. If you left-click the scrollbar to do some scrolling - dropdown will collapse and select one of the first entries. clicking the up-down buttons will do the same.
Using the mousewheel to scroll down (when mouse is over the scrollbar) will work but if you move the mouse to the left to select an entry on the bottom of the list, dropdown will scroll up again.
If your patch-canvas has scrollbars and the dropdown-object has scrollbars and you try to select an entry with your up/down-arrow keyboardkeys, both the canvas and the dropdown will scroll. Moreover the selection of dropdown will jump 2 entries on one keypress.
Another thing i noticed: If you place the drop down on the bottom of a patch-window and you try to do a selection, the dropdown object doesn't "drop-up" so it's hard to select something.
Tof/ menubutton worked differently, it would open up the drop down list independently from the parent window.
It's nice to have mousewheel in a gui object now. would be cool for sliders too. Any chances we could have mousewheel for the ds-draw command? (just like mouseover 1..)
Heres a patch showing the dropdown bugs: