Hi, i'm building a kick-drum synth and I'm struggling with getting the ADSR right. From what i've understood it's easiest to use an array to draw the audio level/pitch level curve and have it read each time I press a button to play the kick. I want to be able to use one vslider to change the function in the array, updating it simultaneously and generating a nice mathematical curve for my kick. How is this easiest achieved?
Thanks in advance