LaunchPics --Launchpad LED drawings
My first patch that took a while to make that uses the far right buttons on the launchpad to draw in different colors and the far bottom right to clear the picture
press a color on the right to use it on the 8x8 grid, top right = erase, bottom right = erase all
Novation Launchpad LED's
Never used Launchpad, but I'm guessing you need to give [makenote] a duration argument. It's in milliseconds, so if you want one second use something like [makenote 16 1000] (the first argument is velocity). Or send a time in the third inlet.
Novation Launchpad LED's
So on my novation launchpad i want to light the LED's, i've been trying to get 'em to light for more than a second and i've tried metro's and toggle's here is what i have that i keep trying to get to work: it lights the 5th button of the top row for about a second, here's what i have:
Android to Pd via OSC
dear forum,
I found two free apps on the android market :
fingerplay : that enables you to use launchpad, sliders, and x-y array controlls on your phone to control stuffs in pd
andOSC : that will send via OSC to get accelerometer and orientation data from the phone plus X-Y touch information from the screen.
Attached two patch to get the data from each app
enjoy
Pure data and the Launchpad
Hi,
i patched a simple drum machine or something like that for the Launchpad.
You can use 4 sounds with 16 steps. How to set all up is written in the pure data file.
The patch is configured to use the first 4 sounds of the impulse instrument of ableton live.
You can still use the other modes of the Launchpad like session mode or mixer mode.
Link to patch and a small clip:
http://www.weissesbuero.de/share/schlaeger_typ_xs-4_16.pd
http://www.weissesbuero.de/share/schlaeger-xs.m4v
Launchpad mappings
i've also used the launchpad on two little projects.
you mean whatever it's possible to control the launchpad's leds from pd? it's easy: just use the same midi note # as the pad sends to pd. for example, sending midinote 16 /w velocity 15 will turn first pad on the second row to bright red.
this will explain it all (progammes reference at the bottom)
http://www.novationmusic.com/support/launchpad/
Launchpad mappings
Pretty simple midi mapping patch for the novation launchpad, mainly for use in a performance i have coming up. Not sure if any one is interested, but hopefully some one can put it to use somehow or save a little time. It's unclear to me if programming the leds to respond will be possible from pd, but i will look into it.
I started to make a little sequencer, never really finished it though. (image attached)
Launchpad mappings
Pretty simple midi mapping patch for the novation launchpad, mainly for use in a performance i have coming up. Not sure if any one is interested, but hopefully some one can put it to use somehow or save a little time. It's unclear to me if programming the leds to respond will be possible from pd, but i will look into it.
I started to make a little sequencer, never really finished it though. (image attached)
Suse 10.2 x86\_64 Pd issues
Hello there.
I have no news yet that will definitely help. Both Edgy and Feisty have problems with certain combos of hardware and ALSA.
Things I have found out:
Sound on Ubuntu is dodgy and has a lot of bug reports filed.
Daniel T Chen - search for bug reports by him, he is assigned to this in Ubuntu
Also search generally for "Ubuntu no sound". "Ubuntu ALSA"
Use Jack - it is much better than ALSA
I have seen several weird solutions involving things like deleting and recreating the sound group,
moving or recreating asound.conf and/or ~/.asoundrc*, and sacrificing a chicken to the flying spaghetti monster. In other words, no coherent problem definition or solution from Ubuntu users yet.
re-running alsaconf , sudo alsaconf (in sudo ubuntu you sudo must put sudo before sudo everything)
http://ubuntuforums.org/showthread.php?t=413626
https://bugs.launchpad.net/ubuntu/+source/alsa-driver/+bug/81476
good luck, report back soon
Announce: mmm-0.1.0-eden
hi forum.
we proudly announce the first public release of our compact composer
for pd, mmm.
grab it at http://netpd.org/mmm-0.1.0.zip
mmm is best described in it's faq, see below. don't expect too much
yet, there is still a lot to be done. comments, bugreports, cash, are
welcome.
have fun with it!
christopher charles & enrique erne
faq for mmm-0.1.0 - eden
what is mmm?
mmm is a pd patch collection aimed at providing a studiolike(?),
streamlined, dynamic interface for making synthetic music.
screenshots?
http://www.netpd.org/mmm.png
ymmv depending on your operating system. we put some effort in
detecting the operating system and setting the fontsize according to
it, but quirky xorg or dpi settings might screw things up again.
where can i get it?
we currently host the mmm at http://netpd.org/mmm-0.1.0.zip ,
alternatively, you can grab netpd, enter the chat, and if either of
the authors is online, download it directly through netpd and start
rocking.
what does "mmm" stand for?
mmm was originally just the working title, but we came to like it
somehow. the original meaning is "music making machine" but you can
substitute every m for whatever you want. so "massive multiplayer
music" is okay with us, too.
what is the inspiration?
having worked on/with the bagoftricks (lots inconsistently coloured
gop-patches to be connected freely) and netpd (lots of
inconsistent-looking windows to clutter up the screen), we came to
mock up an clean, dynamic interface in which modules don't bring their
own gop or open their own window, but log onto the interface that's
provided for them by the motherpatch. all modules sharing the same
interface made it easy for them to share the same sequencer and
arranger.
what are the dependencies?
mmm should work with pd-0.39 and zexy installed. iemlib is important
for many synth and effects patches, and there's even set of gem
modules you can chain if you want.
is it actually usable?
no. this 0.1.0 release is rather a tech demo and a taste of things to
potentially come. you can crunch some acid loops out of it already,
but don't sell your protools studio equipment to start working with
mmm on monday.
how does it work?
mmm's interface (mmmmain.pd) is divided into 3 parts: there is the
module/channel view, where you can chain up synths and effects on 8
different channels. select an empty field on a channel, and then use
the scrollbox on the left to select a patch and open it. when clicking
on a patch you loaded up in the module view, the 2nd view comes into
play: from there you control the patch's sliders on the left, right of
it is the stepsequencer for each of the slider (means everything is
sequencable!). yet you won't hear anything until you did the following
2 things: press play in the uppermost row of mmmmain, and set up the
arranger to play the stepsequence. the arranger is not module-based,
but controls all modules of a channel are grouped in the arranger. for
now, you can only select pattern 01 or nothing to play in the
arranger. so set up a loop for the first pattern (loopstart:0,
looplength:1) set the first field on the channel you got your patch on
in the arranger to p01 and start making some noise.
does it work online?
yes. mmm is compatible to netpd and will automatically log on to
netpd's server if you have the netpd chat open. you can also download
the whole mmm package through netpd. feel free to jam around the
world.
what's not working yet / what is planned?
as for now, there is no support for samples whatsoever, it isn't
planned to support them soon. further, there is no hard disk recorder
available yet, but it is planned. the arranger/sequencer combo is very
crippled at the moment, only supporting 1 16-step-pattern to choose
from and 1 page of 16 patterns in the arranger. this will change
rather soon. next there are plans for luxury editing functions,
especially in the sequencer like copy, paste, random pattern,
interpolation and so on. plans exist for full keyboard control, but
this will be worked on not too soon. the module roster is far from
being complete yet, more is to come.
can i save my stuff?
should be possible with the buttons above the channels. don't rely on
the result though, this is still 0.1.0
can i add my own modules?
modules are not to hard to write, but for now, the list of selectable
modules is hardcoded. look at all the 4m-* patches in the patches
folder to see how they are ticking. contact us for adding your patch
to the mmm or try to figure out yourself how it works
what's the license?
mmm is licensed under the gnu lgpl. if you think this is a too useful
product to be free of charge, please consider donating the amount of
money you would've paid for it (or the amount of money you got from
selling your protools equipment on monday) to a trust of your choice.
who are the authors?
mmm is developed by enrique erne (eni, swiss, pd{at}mild.ch) and
christopher charles (syntax_tn, germany, chr.m.charles{at}gmail.com).
we can be contacted via email, irc (#dataflow) or directly in the
netpd chat. several patches within mmm are based upon netpd versions
of them, check netpd for the original authors. mmm shares some of it's
netcode with netpd, by roman haefeli.
disclaimer.
we cannot give you any guarantees on using mmm, not even that you
have fun. it should be relatively harmless, but don't come crying to
us if mmm accidently hijacks your *mule and downloads david hasslehoff
recordings to your computer.
eofaq