• Schlamborius

    I have latest version of Pyo, I compiled using make command.
    I am afraid that I cant make it work. But I am still thinking - there MUST be a way how to tranfer data from python to PD and simultaneously back to python without being limited with limited sample rate and latency and other problems of virtual audio devices(the only way I managed it to work so far). I was now again trying to use mrpeach's [udpreceive~] and [udpsend~], using now 3channel 8bit communication to send each color channel separately and at the same time not be limited with the fact that [udpreceive~] receives correctly only the first byte of the python format (as @fishcrystals states, it receives correctly only values 0-255, which is 8 bit format). But the format that [udpreceive~] requires seems totally cryptic to me when it comes to multichannel audio and I didn't manage to reverse engineer that using [udpsend~] either. There is no documentation for this and I didn't even find any contact on Martin Peach himself. So I am completely lost now. @alexandros let me know if you managed to make the Pyo pd embedded work. And if somebody has any ideas how I could continue, or at least a contact to mrpeach, that would be very appreciated and helpful, because I really feel there has to be a solution to this fairly simple question.

    posted in technical issues read more
  • Schlamborius

    @alexandros thanks, i tried to do it, but it seems to be obsolete now. when compiling (make command in puredata folder), terminal shows:
    clang: error: unknown argument: '-ftree-vectorizer-verbose=2' which is obsolete flag according to stack overflow.
    I tried to delete line '-ftree-vectorizer-verbose=2' from Makefile, but the error persists. Is there anything i can do about this? I am afraid that I am reaching the limits of my sparse programming knowledge by now, so sorry for stupid question.

    posted in technical issues read more
  • Schlamborius

    @alexandros thank you. I have PYO but I cant find any pd externals for that. Do you possibly have any info about that?

    posted in technical issues read more
  • Schlamborius

    @whale-av My goal is to write a program that can encode an image/video into sound format (data bending), send the data in real time to Pd, where I can process the "audio" consisting of the raw image data using Pd effects and then send it back to Python where can I convert that to live video again.
    I managed to do this already, using virtual sound card (Soundflower) as the connection between python and Pd. This worked, although the image seems a bit scrambled and distorted when send thru this "chain" uneffected,. and the frame rate, at which the image can be processed (and thus the video streamed) is very low, because it depends on the maximum sample rate, which is 192kHz for Soundflower(that is roughly 2,3 FPS for image size of 1000x800).
    My former professor of programming suggested to use UDP or TCP for faster and more reliable transfer of data, so now I am trying to do this.
    But let me know, if this is something that can be done purely in Pd (GEM). I have no experience with GEM though, thats also why i chose Python.

    posted in technical issues read more
  • Schlamborius

    @alexandros yes, but I didnt find any way yet to send live stream of audio to the JACK input using the JACK API for Python, and there seems to be no documentation/functional code for this type of problem online.

    posted in technical issues read more
  • Schlamborius

    @whale-av yes, 16 bit should be enough. the values are not exceeding 1 even in the most extreme distortion. This should be ok.
    I tested the stream sending stream of constants instead of signal and I found out, as @fishcrystals outlined, that [udpreceive~] processes correctly only values in range -128 (interpreted as -1) to 127.9999 (interpreted as +1). anything exceeding it will be processed as modulo 128 (eg. 1000 will be processed as 104 ==> 7*128 + 104 ). Scaling the audio to 8 bit in Python is something I can't do (my project is data-bending of images and I need higher data resolution than just 255 values.) Is there anything i can do to maintain my resolution (16bit) and receive that with [udpreceive~]? using non-tilde objects as [udpreceive] or [netreceive] in pair with list processing didnt seem possible to me (pd just got overloaded with too much data).

    posted in technical issues read more
  • Schlamborius

    @whale-av thanks! I finally managed to send audio from Python to pd, where i can receive it. the problem, though, is - that the audio i send (I use some music for testing that i send to python thru virtual sound card) seems to be distorted when played out from pd's [dac~] unless its played at a very low volume. Any slightly higher volume turns the sound very fast to distorted noise. This seemed to me to be a problem with unmatching bitrate, but I didnt find any proof for this.
    What I have managed to find out until now is, that in order to send the audio from Python to pd [udpreceive~] object, it is necessary to send it in a certain format (which i found out by receiving data from [udpsend~] to Python) - the format being two alternating messages sent together - first one containing "header" - set of 24 integers somehow defining the bitrate, channel count, chunk size etc., second one containing one chunk of audio data. I dont understand much the meaning of the 24 integers, but what i did is that i sent 16 bit audio with 512 blocksize thru [udpsend~] to Python and copied the header to use it for reverse direction (which i need). I send the data thru pyaudio in a 16 bit format and use the header I copied from [udpsend~]. Even the [udpreceive~] help file shows the incoming audio format as 16 bit, so I suppose it is not a bitrate problem. Do you have any idea why this is happening? thanks.

    posted in technical issues read more
  • Schlamborius

    I am trying to send real time audio data from Python to PD for processing and then send the processed data back to Python. I previously used connecting python and PD with Soundflower virtual sound card, but there was certain latency and distortion that didnt work very well for me. In order to achieve higher transfer rate and lower latency I thought of using UDP. I tried, however PD receives UDP data (bit number integer) in the format of two integers (eg. 520 is sent as 8 2 - 2x 256 + 8 ), which I send in chunks of 1024. Processing the data back into plausible sound data in range of -1 to 1 and sending them out using [sig~] seems to be beyond PDs processing capability, PD seems to output only the first integer of the chunk. Is there any more direct way to capture audio thru UDP? thanks

    posted in technical issues read more

Internal error.

Oops! Looks like something went wrong!