• stochastic

    How do I select an item from a list (of filenames). I'd like to give the argument as a line number, i.e. sending it 45 would return the filename on line 45 of the txt file.

    posted in technical issues read more
  • stochastic

    I just stumbled upon this in my latest browsing of the interweb and I am pleased to see that it's already installed in my default UbuntuStudio installation. However I can't seem to find any accompanying documentation, even after some pointed google searching. Can anyone give either an example patch, or some context for this object? I'm fairly well versed in csound language and would like to join these two languages together. Thanks.

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  • stochastic

    Hi, so as far as I can research there are a couple different ways of getting a wii to send data to PD in Linux. Most involve external apps sending data to PD in various formats (yuck). The easiest would be this: http://youngmusic.org/wiki/index.php/Wiilib if its makefile actually made all of the required code (but it doesn't). Can anyone familiar with writing externals take a look at this (I'm pretty sure the code is all fine, it just needs makefiles built).

    Edit: Well Mike Wozniewski just updated his wiimote external to work with libcwiid 0.6.00 (the current version in the ubuntu hardy repos), so all is looking up (and down, and roll, and pitch, and X, and ....).

    posted in extra~ read more
  • stochastic

    So I've gotten the pd xwax library extension installed and working fine, but now I need to understand PD's tabread4~ a bit better - can you guys help?

    Essentially I'm looking to complete the following task: record a sample of unknown length (for troubleshooting, so far I've only been using pre-recorded), use my "timecoded" vinyl to control the playback of said sample. I'm okay with there being a start/stop trigger to the recording (if it's needed, I could even live with a pre-detirmined length) rather than having a constant live feed writing to memory (seems wasteful).

    The vinylcontroler~ object gives three outlets 1) start/stop decoding bang (signals the object recognition/loss of the timecode signal) 2) pitch of the record (1.0 = 33/rpm) 3) position (increasing from 0 on the outside of the record to 1 on the inside of the record, at a rate which seems to be 0.002 per second at 33rpm)

    So I'm wondering what the most elegant way of going about this is, while still achieving a realistic sounding "scratch" manipulation of the soundfile.

    Thanks for any suggestions.

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  • stochastic

    If I want to load a random soundfile (mp3 or ogg) from a given folder what's the easiest way of doing this? Are there wildcards that can be used in the filename path, or will I need to catalog the contents of the folder into a list or array and select a random element from that?

    Also, on a related note, if I have Lame codecs installed in UbuntuStudio will PD be able to read mp3 files?

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  • stochastic

    Thanks Maelstorm, I couldn't find that anywhere in my CSound install when I looked. That explains a lot. It's exactly what I was looking for.

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  • stochastic

    It's in the Ubuntu Hardy repositories as pd-csound.deb; no compiling needed.

    I create it and this message comes out on the PD window: csoundapi~ 1.01
    A PD csound class using the Csound 5.08.2 API
    (c) V Lazzarini, 2005-2007

    But there's no associated help file & I'm wondering what the one inlet and three outlets give/take. I assume some previously created CSound code file names, maybe a message with CSound code, as input, sound & midi as output maybe?

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  • stochastic

    I'd take a look at Per Noergaard's work on melodies derrived from his Infinity Series work. That may turn out to be very useful in the context, and much more pleasing to the ear than the second viennese school/serialist/12-tone stuff.

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  • stochastic

    @AlbertoZ said:

    Hi, I looked at fatmoo and this makes me think (for the 10000th time) that
    honestly, something we are missing in PD is the possibility of having such
    brilliant user interfaces above the patching stuff... :-)

    Seeing my classmates working with Max/MSP5 has renewed my thoughts on this subject too. PD is open source, it's possible for a few renegades to implement some brilliant eyecandy, have any such projects been started?

    Sorry for the off topic post.

    posted in patch~ read more

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