• RetroMaximus

    So are you saying can do something like this for each of the bng's in the pad selector abstraction? [padbtn 1 21 47] then use [$1] [$2] [$3] inside of the abstraction or somthing to that effect? I thought i read somewhere I was only able to use 1 creation argument? < I could be making that up. idk lol

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  • RetroMaximus

    Well I could have swore I tried this variation of the abstraction but it seams to work now. I had to modify the way the color is changed and this seams to be working now.

    I had to remove the color message and send the arguments through a symbol displayed in the screen cap.

    As for setting a color as a creation argument I have no idea how to do that. Im only aware of how to set a creation index. Hope you can point me to and example of that.

    I will admit I am dealing with some spaghetti code and now that the errors are gone.

    The color changes and not consistent. :/

    colorchange2.png

    .

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  • RetroMaximus

    Im having a problem while changing the color of a bng.

    The abstraction works if the first bank is selected with no errors. But when any other bank is selected I get the errors thrown in the screen cap. The odd thing is I can set the label just fine but when it comes to the color I cant figure out how to get this to work.

    I originally thought the bug was happening because of how the banks are selected but that is not the case. The reason I came to that conclusion is the labels are being set correctly no matter what bank is selected and both the color and label are being triggered from the same float.

    OBPatternSelectorBtn.pd

    colorchange.png

    So for some reason
    [;
    $1-patternbtn-recv color 21/

    is acting like a object. Or as obviously stated in the console the object can not be found. is there a different way to send the color change other then this method?
    One thing I know for sure if i disconnect the [; $1-patternbtn-recv 21/ message and OBSBSelectorActiveBtnColorChange abstraction all of the errors go away.

    I have to mention this is part of a cloned abstraction provided in case the issue stems from here I'm not sure.

    OBPatternSelectorClone.pd

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  • RetroMaximus

    Thanks for the tips I was able to figure it out. All is good the sky is no longer falling for the time being. :)

    If anyone is interested here is the working abstraction

    OBFindFilenameFromPathWitoutExtention.pd

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  • RetroMaximus

    Hello

    So I haven't been able to find a way to split the symbol that holds a file path to get the result of only the filename that can be assigned to a message.

    the filename is needed to be used in the package below it which builds a file path for the sequence data. All of the writing of files works in that aspect of this abstraction. The problem is all of the new data is written to the "defaultproject" message. Where the message should contain "test" that is what im not to sure about.

    I tried a few variations of list-split but was not able to get it to work. I need to get only "test" from the second inlet then assign "test" to the "defautproject" message.

    Please help. :)

    I hope the image is readable :/

    splitsymbol.png

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  • RetroMaximus

    Nothing was wrong apparently I was not setting the [r arg1-recv] correctly which caue the [text get] to retrieve the wrong line. I have it working

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  • RetroMaximus

    Awesome concept. that is all. :)

    posted in output~ read more
  • RetroMaximus

    I'm a bit curious about this also as I will be setting up my abstraction to run on a raspberry pi later when my abstraction is coded. Im sure I will have to tweak it to get things to run proper but that is a headache for another day. Im curiously watching this thread.

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  • RetroMaximus

    Forgot to include this abstraction which is a cloned abstraction that handles the mixer tracks.

    OBSampleMixer.pd

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  • RetroMaximus

    Hello all.

    I have been stuck for the past day or two with this save abstraction and slowly have been piecing it together. I almost have the end result I want. But for some reason only the first line is being updated for example If any information is updated by the abstraction those changes will be saved to the first line and not its own designated line.

    Also I should be seeing a file path as the last argument in the text doc but "symbol" and "float" shows up for every line except for the first few lines.

    Here is the save abstraction. OBBuildSongSavePatternPath.pd

    Below are the results of the save abstraction.

    0 0 0 0 C:/Users/Retro/Documents/Samples/TCustomz Productionz Drum Sample Pack Vol. II_hsud0hsldkf/TCustomz Productionz Drum Sample Pack Vol. II/hi hats/hat 06.wav
    ;
    0 0 0 0 C:/Users/Retro/Documents/Samples/TCustomz Productionz Drum
    Sample Pack Vol. II_hsud0hsldkf/TCustomz Productionz Drum Sample Pack
    Vol. II/kicks/kick 02.wav;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 symbol;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 float;
    0 0 0 0 symbol;
    
    

    posted in technical issues read more

Internal error.

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