• RetroMaximus

    @Jona said:

    would be great to integrate PD into Ableton

    Umm heck ya... lol

    If that was to happen I could have one heck of a addon on my hands. lol

    posted in patch~ read more
  • RetroMaximus

    @seb-harmonik.ar I did my best at using as little externals as possible. the main 3 being else and cyclone and iemlib I will have to do a bit of research on them i guess. Thx for the info.

    posted in Off topic read more
  • RetroMaximus

    @EEight Thx for your input it is much appreciated. I will take Reaper's model into consideration when the time comes.

    posted in Off topic read more
  • RetroMaximus

    So I've been rattling around the idea of writing a website that allows people to download my patch for free or donation.

    So if the user chooses the first option they may need some knowledge of pd to actually run the patch. "put in a tad bit of work (learning) for the free version" which wouldn't be to hard to download and install pd then open a *.pd patch for somebody with no experience with pd.

    Aside from the free download there will be a standalone exe compiled with the heavy compiler. I have no idea how to use it yet I have only read about it and if I understand correctly it is no longer being developed? but is available somewhere?. This version of the patch will only be available through donation of any denomination.

    This will allow the user to use the patch without worrying about pd at all. For a small donation of $0.25 a dollar or whatever it may be.

    Good Idea Or Bad Idea?

    Would this be frowned upon seeing as pd is so open?

    Is there any rules against monetizing a patch in this way?

    posted in Off topic read more
  • RetroMaximus

    @simonhillfr Are you developing with Unity? upvoted as Im interested in using unity3d for a pd gui designs. Not really sure how I could help but I'm really curious any game related

    posted in technical issues read more
  • RetroMaximus

    The history and break down of OverBlast v1.0.1 32step Sampler Sequencer

    In this video I talk about what got me started in pure data along with a brief history of how I developed OverBlast. The video is 37 minutes long so grab a cup of coffee :)

    Be sure to subscribe to my youtube channel for current updates on this patch. I forgot to post here on the 1st when I released this video. Sorry :/

    Thank you to everybody who has taken a interest in this patch it has been my first big project other then completing small tutorials and all of you have been a huge inspiration to get this done. I've taken note of everyone who help with any solutions I needed and will be mentioned on the inside of the patch.

    Note - many updates have been completed since this video in process of recording the next demo. :)

    posted in patch~ read more
  • RetroMaximus

    I'm having some trouble with this. The second screen shot inside of SelectionLoopControls.pd has been least consistent the first stops every time which is what I want but the last 100 milliseconds is not being played no matter where the start and end queue points are.

    Any ideas what I'm doing wrong or how to fix this?

    startstopQueues2.png startstopQueues.png

    posted in technical issues read more
  • RetroMaximus

    This is the route I went I made some progress last night and ended with something very similar.

    So at the moment all one has to do is click the test values message or any string that is sent to [r ToProgrammer] will be added with the creation arguments.

    As soon as I saw your first example I figured that was the route to go. I have a few more things to implement like a page or bank controls in case there is more elements then space allowed. Along changing the color of the background struct i will have to figure out how to calculate rgb values down to 1 single atom for the [obj< message to understand.

    But now for some reason wish seams to crash when I clear the playlist every once and a while. It seams to happen every few hours and I'm not completely sure why but for the most part its fairly stable.

    image.png

    SongBuilder.zip
    .

    posted in technical issues read more
  • RetroMaximus

    Hmm well this is interesting I didn't think of appending the object as a whole. I was to worried about drawing everything.

    I am definitely going to play with this.

    I already feel a few questions bubbling up but im going to play with this for a day or 2 and see what develops. I feel like once everything is drawn a cloned object will be needed to update any changes to a given element. such as Button_text being replaced with the first argument on x line of {textfile} and also the rgb color of the playlist element. background. correct me if im wrong?

    posted in technical issues read more
  • RetroMaximus

    Im only able to draw one element made up of 3 structs. I have not have any success turning this in to a group of elements to create my song builder. I have had to take many steps back to the most stable version that I have been able to come up with.

    image.png

    The playlist element consists of 3 structs contained inside [pd $0-display]

    The first struct is a $0-bang object this bang will trigger the matching # to play the wave "loop"

    The second struct is the play position. "the bright green bar" when a wave is played its play position is updated increasing the size of this green bar. until it == 1.

    The last struct is a background panel more details below.

    groupofstructs.png

    The arguments for each line inside the text file are as follows.

    1- # of wave file we wish to play. (Not to be confused with the current index of the file or line number. this argument will most likely never run in sequential order. It can be any given number.)

    2 - R
    3 - G
    4 - B

    The last three arguments are rgb values for the background struct.. Each playlist item should change colors when it is first drawn depending on the values set in the text file.

    At this point im stuck I dont know how I should append more copies of this playlist element/subpatch to [pd $0-display].
    Also if there is more elements then space allowed I'm going to need some sort of page or bank control to update/show the rest of the playlist items.

    I was also thinking of adding a second bang to act as a removal function for when it comes to editing items in the playlist.

    here is my current song builder patch.
    SongBuilder.zip

    I hope someone can help. I've been struggling with this for a while.

    posted in technical issues read more

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