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londonpride
I think i solved it combining the amplitude analysis of the input already in my patch and a modification of the one you proposed thank you so much i finally understood how to use the [trigger] HAHA
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londonpride
Thanks again mate! i will give it a go now!
unfortunately i can't use midi input because i am working with live electrical signals going into [sigmund~]. But i will let you know -
londonpride
i tried using the CC messages but i keep getting the same result. The problem is that maybe poly is not the right object to use for what i need.
Basically i need monophonic midiout; the reason i am using poly as [poly 1 1] is that it triggers the note off whenever a second note is triggered. Although, doing so the midi out results as follows:
(when first note is triggered)
midi note: 44
velocity: 100
(when second note is triggered)
midi note: 44
velocity: 0
midinote 45
velocity: 100So basically, in this way i will always end up having stepped notes without legato...
Is there any other method to make sure that a note off is triggered at the right time? I think that what i need at the output to eliminate the stepping between notes is something like this:
(when first note is triggered)
midi note: 44
velocity: 100
(when second note is triggered)
midi note: 45
velocity: 100
midinote 44
velocity: 0 -
londonpride
Thanks a lot mate! sorry for the late reply, i will try to give it a go now!! i will let you know if i manage to make it work!
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londonpride
Hi lars! thanks for your reply. I am sending the midi note out to external instruments via midi interface so unfortunately i can't just use [line~] to make the smooth change. I am sending out raw MIDI via noteout which then is fed into eternals (synths, samplers, etc...).
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londonpride
Hi everyone, i am new in this forum and a bit of a newbie in terms pf Pure Data usage.
I am working on a patch that uses [sigmund~] to send out midi notes and i am using [poly] to make sure that each note is triggered as note off when the next is played (basically a 1 voice-stealing polyphony).
Is there any way in which i can set [poly] to perform the voice stealing with a glissando instead of a drastic note-on/note-off??
Thanks a lot in advance !