• ccwtam

    Hi everyone

    I was directed to this board by my tutor, and he was certain that i'd be able to get the help i needed to implement my idea.

    The concept is Endless Marco Polo
    I want to recreate what it's like to play Marco Polo; but of course, you can't win
    After the user input of "Marco!", i would like the program to play back the response, "Polo!", through one of the 5 channels randomly, at a random volume.
    Theoretically, the response and "perceived distance" of the person playing Marco Polo with you would always be different.

    Ultimately:

    The setup would be a booth of sorts, with a kiddie wading pool
    5.1 surround setup
    microphones to pick up the user's "Marco!"

    The tough/technical part would be to how i've been thinking of implementing the concept

    Basically, i want to create something that would allow the response; "Polo", to be played back in a random channel after input.

    Looking at my tutor's PD program he used for a generative audio program; something called Fiddle would work in converting the raw input into something that can activate the other components, but for now, i'm interested in how i could use PureData to playback a sound in a random channel, and also how to interface the program with Digidesign.....This is the system used at uni in our surround sound recording lab.

    I have very limited knowledge of coding, so any help would be appreciated, and please ask if you need things clarified.

    Thanks!

    posted in technical issues read more
  • ccwtam

    I think i'm understanding, thank you for your reply hardoff

    my knowledge of PD is extremely limited as of this stage

    so you're saying, as i understand it anyway, instead of having two random no. generators to randomise what channel im outputting to as well as the volume of the output, i just have one which controls all 5 volume outputs on the channels, then when one is selected, it mutes the others?

    so like Polo! is piped through all channels, but PD tells the other four to be quiet after the number gen picks a channel

    to add a bit of clarity....

    You'd go in, say Marco
    then, "Polo!" would be randomly played back to you in a channel at a random volume (for arguments sake lets just say out of 100)
    e.g. Polo comes in at volume 63 in the center channel
    then you sya Marco again
    then Polo responds at volume 99 in the front right channel

    Thanks everyone again for looking

    posted in technical issues read more

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