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..o(blog: http://az.zankapfel.org )( github pd: https://github.com/noreabu/pd )o..
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az
Many years ago there was this post: https://forum.pdpatchrepo.info/topic/4681/pure-data-generative-music-radio-stream-up-and-running
Thee is still some source left: https://github.com/rumblesan/PatchWerk-Radio but aside from that the project seems abandoned.
I guess the submissions should hold several interesting approchaes to the subject, so maybe its worth trying to go through the posts. I remember it inspried me a lot. Most of them appear to be offline though...
Here is the latest version of my submission for the radio station: https://github.com/noreabu/pd/blob/master/minimalchine/minimalchine_v2.pd
It is kind of an regular sequencer with some randomness at given intervals.
PS: Be careful with the reverb!! Its a pretty raw abstraction and may become very loud.
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az
A friend of mine, for whom i created a patch has this issue as well... i'll go check the Tcl-Versions soon.
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az
Maybe you habe both versions of Tk installed and PD is using the old one. On linux i would look for those librarys with like this:
locate libtk | grep .so ... /usr/lib/x86_64-linux-gnu/libtk8.4.so /usr/lib/x86_64-linux-gnu/libtk8.4.so.0 /usr/lib/x86_64-linux-gnu/libtk8.5.so /usr/lib/x86_64-linux-gnu/libtk8.5.so.0
then check the links with "ls -l" if there is a libtk.so that points to libtk8.4 for example.
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az
On UNIX i usually try "locate $file" (after an updatedb) to find files really quick. In Linux there is one folder for a lot of .tcl files. I guess my default installation points to: /usr/lib/pd-extended/tcl/pd-gui.tcl
Once i changed the values directly in there to give PD a dark theme and it worked quite well, but i changed back because i only went half the way and ended up with too much black elements on a dark gray bg...
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az
Since you provided no patch, it is quite difficult to guess reasons for a high CPU-Usage.
But generally: In my Patches i implement switches to disable parts of the GUI i need for monitoring. This saves me a lot of performance, since GUI-Updates are quite heavy on the CPU.
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az
If you have performance issues, i suggest using [f] objects instead of number boxes. For monitoring purposes i found it useful to have a switch to output numbers in boxes. As your patch grows this will always be a factor, since GUI updates are quite CPU-heavy.
[route abs_x ...]
|
|   [X] <- monitoring
[ f ] [spigot]
| [0.123\ <- number box -
az
You can take a look a my patch for HID to XYZ that i use for moving gem textures. It is still in development, but may give you some starting points.
hid_xyz.pdI use a Xbox 360 Controller. The Left Stick is mapped to X/Y and RT/LT are mapped to Z. Nothing more is currently used.
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az
Have you tried using [gate]?
Here is an example. The "Select Path" could be an number box.
[select path]
| [some controls]
| /
[gate] // number of desired paths can be set here
|
[s path1] [s path2] -
az
Hi,
i recently got a launchpad and did not find a patch in the forums, that was good for me, so i made a new one
If you want you can check it out.
Pros:
pretty abstract, one subpatch with LED-ID (midi note) as parameter makes global changes to colors really easy, can disable single rows with "play" buttons to the right, can be included as subpatchCons:
Lots of global receives and sends (all starting with "lp_")Cheers
Update: I've made some addtions and also created a virtual midi instrument with presets for hydrogen (in drum rack mode). Works pretty good, but a way to synchronize to a global time would be nice...
For easier access you can check out the patch, along with much more other stuff on github: https://github.com/noreabu/pd
http://www.pdpatchrepo.info/hurleur/launchpad_stepsequencer.zip
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az
Hi,
i have an issue with pix_film, which gives me a white output, if it can't load a file...
Is it possible to catch the error message and send a bang if [pix_film] fails to load a file?
A patch is attached but it's more or less a sketch which can record and play 6 different videos and has an custom polygon black overlay. Fast start: check red and green checkbox and press the Keys from: A-H / Y-H.
Thanks and feel free to use my patch, suggest stuff i could improve or complain about it! I will share the final patch, if anyone is interested.