• aaron_m12345

    im a newbie and completely stumped. can anyone spare a second to show me how to do this? just want to loop an audiofile when it ends. i have readsf- in my patch dunno if that makes a difference
    thanks!

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  • aaron_m12345

    hi there,

    ive been searching all over the internet to work out how to do this. probably really simple. this is what im trying to open in pure data - -

    #N canvas 0 22 379 198 10;
    #X declare -lib mrpeach;
    #X obj -93 29 import mrpeach;
    #X msg -77 83 connect 127.0.0.1 9997;
    #X floatatom 104 82 5 0 0 0 - - -;
    #X msg 103 114 send /float/bla \$1;
    #X obj 103 144 sendOSC;
    #X connect 1 0 4 0;
    #X connect 2 0 3 0;
    #X connect 3 0 4 0;

    how do i open it? ive tried opening in textedit then changing the file extension but it doesnt work. any help would be really really appreciated, this isnt even my main problem! working of mac osx

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  • aaron_m12345

    Hi, probably a really simple fix but ive been going out of mind trying to work this out
    Basically im trying to start audio at certain threshold with spigot, however instead of band the toggle on just once to play the audio, the audio seems to be repeatly banged and sped up to sound nothing like the original
    Ive attached a pic to show what im working with

    thanks for your help,

    Aaron

    http://www.pdpatchrepo.info/hurleur/Screen_shot_2012-01-20_at_19.19.51.png

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  • aaron_m12345

    hi probably fairly simple fix, but i was checking how i would have mulitple adc~s to read to seperate forms of data, then feed the modulated data to one dac. so adc 1, adc 2 and maybe onwards..
    would i need an external soundcard to do this? or is there a simpler method? working off a MacBook Pro

    big thanks,

    Aaron

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  • aaron_m12345

    amazing! thank you!

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  • aaron_m12345

    of course! amazing. thank you

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  • aaron_m12345

    the link seems to be down, anychance of another Katja?

    thanks,

    Aaron

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  • aaron_m12345

    perfect. thanks!

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  • aaron_m12345

    just to basically have two separate audio input, and have that data interact for an overall output. so two lines-in and one line out

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