Do you need to Allocate voices for Velocity Layers.
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Quick Question: Do you need to Allocate voices for Velocity Layers.
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@jjegede01 Not sure what you mean by that. Can you be more specific?
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I want to make my sampler polyphonic.
so i can play different sounds with different keys at the same time.
but i also want each key to play more than one sample based on the incoming velocity of the keyboard.
Do i need to do voice allocation for this as well
Im not sure if I'm explaining myself clearly but i basically want to a piano key to play more than one sound. -
@jjegede01 I can answer the second part of your question:
Use the middle inlet of [notein] to feed into [moses] object which will part the incoming data stream.
Here's the patch:velocity_layers.pd
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I really appreciate you taking out time to help me with the patch.
Thanks a lot
this is cool.I just added a spigot at so it doesn't catch the zero at the note off.
this is exactly what i am looking for. it means there is no extra voice allocation.
Thanks Again
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@jjegede01
Another way to do that is add [stripnote] right after [notein] and then connect the second outlet like this:[stripnote] is specifically designed to filter note-off messages.
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@rjp9 oh i see.
i guess it is better to use that.
Sounds more official lol