i' ve been playing around couple of weeks trying to find out how to render a curve by providing x, y and z coordinates for each point of curve which will be displaced from the direction of previous point.
There is [curve] object but it has a huge drawback i can't ovecome: one can't access arbitrary poit of bezier curve by simply addressing it but only by setting an input into particular inlet of [curve] object.
I call this a drawback because my curve will have some hundreds or even thousands of points i have to acces.
I've already tried to use [repeat] but with no usable outcome.

Does please anyone know how to solve this problem? Drawing curve point by point or line by line if you like.

Attaching image of how my render should look like. It is a mathematical structure for which i am able to generate coordinates for each point of curve.