I have a question about antialiasing.
When i generate a rich harmonic sound using [tabosc4~] on high frequencies, i have aliasing noise: each overtone over sr/2 is flipped down and sounds unharmonic.
I've read about it here: https://ccrma.stanford.edu/~jos/mdft/Alias_Operator.html
and maybe not completly inderstand
So, as i can imagine, to avoid aliasing i need many tables for same wave, but with lower resolution for high frequencies. Or i need one hires table, and pregenerate new one for each new note, depending to frequency. Both ways looks to comlex.
Maybe there's an easier and faster way to do it?