Just unpack an archive, open main.pd and enjoy. Warning: may start with quite loud short sound.
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Meditation background generator
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I made one more version recently. It has been optimized a bit, sounds also a bit different. Attached to this post.
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I'm stunned to say the least! You know that when I hear something I like then I rather tell this to the composer. This is so awesome. Nuff said! Will blog about this one with a link to your topic, will take this ensemble to work even though I dare doing such a thing hehe. Been listening for at least 30 minutes, and I'm definitely stoned of this musical experience. And frankly I'm ready to play this as my music when I fall asleep. Call me crazy if you like to, but that's how I feel about such a masterpiece like this one.
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Thanks a lot, jobromedia! Hope next patches will be at least the same success. Now I use it as a "training ground", it is very useful for testing and experimenting without making complicated patches. So, this "Cave of Creation" is where new works are being created.
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i'm also very new in Pure Data......
your patch has shown me, what's possible with PD. that's exactly i wanna do with it.
thanks for the motivation. nice work. -
@rafiki said:
i'm also very new in Pure Data......
your patch has shown me, what's possible with PD. that's exactly i wanna do with it.
thanks for the motivation. nice work.I thought of motivational issue recently: how could i quite easily make this patch and why can't i just sit and make another one effortlessly? Then i remembered this was a sort of game - as if i was growing something, or inventing some machine, no matter, i mean the process itself was more interesting to me than that i aimed for. I just didn't notice how one simple abstraction making droplet sound grew into what you can see/hear. So, i'd recommend just to play, as if Pd was a game (isn't it, by the way? ), invent your own rules, change them, - enjoy the process, not thinking how much you've done already and what you've got ahead. As for technical issues - they all can easily be solved if you're enthusiastic about what you are doing at the moment.
So, this may seem banal, but i hope this approach may help: just playing the game and enjoying it, not thinking of how much remains to do, you won't notice how fast any complicated patch will be complete.
P.s. i spent 20-30 hours approximately to do this (with absolutely no experience in making large patches in Pd) divided into rather short periods during 2010 and 2011.
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This is an exceptional patch! Great sounds. Thank you for sharing.
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Hey guys, i found out that some users cannot dowload patches applied (c'mon, it's been uploaded just 12 years ago! ) but i could download them with no issues. So i decided to reupload first and latest file in this thread.
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@atemporality said:
Hey guys, i found out that some users cannot dowload patches applied (c'mon, it's been uploaded just 12 years ago! ) but i could download them with no issues. So i decided to reupload first and latest file in this thread.
thanks for making this available again!
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Nice moodmachine!
I really love the freezeverb in it, so i'm tryin' to make it as a automatonism addon :D
I called it "FRIDGE" -
Nice! Is this Automatonism module available for download? Thanks!
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really liked this patch!
was especially interested in the reverb... and wondering...is it common to have the input and output of reverb being this low-volume?
I was looking to try out the reverb using different sounds, but it was WAY over the top and upon testing your original patch with a dac~ and a scope at the input and output signals, i can hear nothing... and the scope is just barely able to detect that something IS infact still happening... so im wondering if this is common for dealing with reverb effects??using them at tremendously low volumes?
thanks!
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@esaruoho Ditto that Thanks!!!