ok i'll give it a try. thanks for the tutorial btw. and thanks hu_koala for helping out. will check it out soon
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@hu_koala said:
i've got a patch that analyse a sound with fiddle and records the events into an array
it is still a draft i want to make it an abstraction after
Human Koala
uh oh time to learn some french
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used babel fish interesting but im not sure what's doing what. will have a deeper look in a bit
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ok the upper left part analyse the sample and record the time's event to an array in a relative way ( time from last event ) and absolute ( from t=0s)
the lower part record the events in a 64 step seq
the right parts play the sample from that arrays
HK
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when i play the sample it seems to randomise it. is this hat it's supposed to do?
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ok
the right up part play the sequenced sample with an simple decay volume env like,
the right down part trigger from t=0 the sample for each hot spot he has found in the sampleso if you have
ta----tic--boum
he plays :
ta----ta---taHK
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niiiiiiice
i'm starting to understand this a bit more. you'll hear from me soon -
any other info on bonk~ besides the PD docs? cause i'm very confused right now. some info on fiddle would be nice too
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ok now your patch is acting totaly different. it doesnt randomise anything anymore. plays the loop straight through. very weird.
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[bonk~] is less sensitive to input level changes than most beat detectors, but still, the level you give it makes a difference to which beats get detected or not.
There is a link to some more docs in the help page for bonk.
Use the Source.
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cool obi. gonna take another look(cant believe i didnt see that, but then again that text is so freaking small with my resolution that sometimes i just want to read the help docs and get it over with
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just a though, but maybe you'll get better bonk detection if you run the signal through [compressor~] first.
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tried running compressor in PD to see if there are any help docs. couldnt load it. will have to look for it online
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attaching the help file to this reply...it's pretty minimal
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i dont have the object in pd is what i mean
compressor~
... couldn't create -
aaarh, you're not on windows are you?
if not, you can get [compressor~] here: http://ydegoyon.free.fr/software.html
if so, there might be another one???
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i'm on linux right now. and this is where i intend to do all or most of my PD work thanks for the link
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Ok... this is something useful Frank Barknecht put together, It's a basic slicer based on aubio! Hoorah!
i haven't tried it myself yet, but it's what we have been talking about on this thread a lot.
**************> Okay, I hacked together a little patch which uses aubioonset~ to
> analyse a sample and then randomly playes back the slices. The "-help"
> file is the main patch.> Ciao
> --
> Frank Barknecht _ ______footils.org_ __goto10.org__Use the Source.
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great news just got from work and had to satisfy my warcraft addiction. gonna log into linux now and check it out!!