I am writing a PD external for the 3dConnexion SpaceNavigator. It works fine, however it crashes every once in a while. I suspect it is due to the fact that I am using pthreads inside my external?
Is there another way to do threading in an external?
If the threading is not the issue. Is there some console I can check for a segfault or anything like that (besides the main PD console)?
I am running Mac OSX 10.4.11 on a Powerbook G4
Thanks!
-Abel