Hello guys. Just wondering if there is any way to merge ambisonics audio from pure data to e.g. premiere or youtube?
Delos
Merge Audio
Hello guys. Just wondering if there is any way to merge ambisonics audio from pure data to e.g. premiere or youtube?
Delos
@Delos Interesting question, I am in the process of learning hoa, I am wondering if there's something there to suite your needs.
http://www.mshparisnord.fr/hoalibrary/en/
Cheers~
I used HOA to create a 3D sound Design for an hologram. It is very usefull library, fun to work with.
My problem is that i used Procesing to ''link'' the video with my patch and i always had issues with the video. It was not playing correct (maybe is the framerate of processing)
That's why i need to merge the audio to an ambisonic player
Delos
@Pierre-Guillot can you bounce on this one?
It depends, if the sound itself is distorted perhaps the problem comes from the sample rate (or the bit depth...). If the space image is distorted, the problem must be the ambisonics format. Now, since Youtube chose this, the standard seems to be the ambiX format - SN3D (semi-normalization 3D) & ACN (ambisonic channel number). This is the format that is supposed to be used in the last version of the HOA library but I made a mistake. Lately, I published a patch to correct it, it's available on the download page, or here the direct link.
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