• rg.kies

    I think the PuREST_JSON Library could be a good try. There is the [rest] object which can send GET requests! I don't know much about the details there but it can definetly contact a server and get something back without opening a browser!

    posted in technical issues read more
  • rg.kies

    thanks a lot for your quick reply! compiling from the develop branch worked!
    unfortunately the airwindows vsts i want to use are build vor 32bit arm so theres the next hurdle. i will just flash a new sd card with a 32 bit operating system an do it all again...

    follow up edit:
    using 32bit Raspberry Pi OS it all worked out for me, really great!

    posted in news read more
  • rg.kies

    Hello,
    currently i'm trying to compile vstplugin~ on my Raspberrypi 4. I managed to put the right files from the VST and FST SDKs in the right places, but i'm still getting Errors that say the CPU architecture (that would be 64bit ARM) is not supported. In the Changelog of vstplugin~ v0.5.4 it says ARM compilation is fixed though.
    Is it possible to compile on 64 bit arm, or am i doing something wrong?
    These are the Errors i get: vsterror.png

    posted in news read more
  • rg.kies

    Maybe the dependecies are not much of a problem as long as they are well documented in the help patch

    posted in extra~ read more
  • rg.kies

    Since I'm using Pd on a Raspberry Pi quite a lot i tried to compile ffplay~ on it, aaand it worked! :)
    Thats 32 bit arm linux, i think.

    ffplay~.pd_linux

    posted in extra~ read more
  • rg.kies

    I'm on windows 10 and used the files for 64bit windows you uploaded above.
    Before I read the whole thread here I was a bit why it didn't work even though I have ffmpeg installed and can use it from the console, it was unclear for me from the first post which files are actually needed and where to put them.

    posted in extra~ read more
  • rg.kies

    wow thanks you two! this is really cool, i tried some webradio, different audio formats and even video, everything worked, even changing the speed of a webradio stream :D

    posted in extra~ read more
  • rg.kies

    I just finished a patch editor with preset morphing for the Nord Drum 3P
    nd3peditor.zip
    ndeditor.jpg

    It’s possible to save sounds into the patch and also to export the preset banks for each pad as files.
    It listens to MIDI on channel 10 (you can change parameters on the device and save them into the patch) and sends MIDI on channels 11-16.
    It probably would be possible to add sysex dumps from the device into pure data but i couldn’t get my head around backwards engineering the sysex format.
    Morphing all the sounds at once sends A LOT of Midi so it slowed down the sequencer i had running in pure data, but playing morphing sound by hand should be really cool too!

    posted in patch~ read more
  • rg.kies

    I found this https://github.com/pierreguillot/Camomile/discussions/233#discussioncomment-344215 on github and managed to make the Camomile Playground work on windows.
    I couldnt find the information need for this on the forum before so i'll share it here :-)
    I did some test and to try midi in and ouput and some externals and everything worked, that's so cool!

    posted in news read more
  • rg.kies

    Yeah i just modified whale-avs space echo and added midi and synchronization stuff thats specific to my other patches..

    posted in technical issues read more

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