I'm wondering if anyone can tell me whether it's normal that my patch using the pof library is making my CPU spike like crazy?
I'm on OS X, 10.14, PD 0.50-2.
Essentially when I open a patch that uses [pofjson] it will start using over 50% of my CPU, according to Activity Monitor, even before I've done anything. I'm not doing anything intensive, just loading and accessing a single small JSON file.
It makes my computer fan go crazy, of course, and it just generally seems wrong.
Another, possibly related thing - when I quit PD when I have a patch with a pof object in it, I get a notification from the OS saying that "pd quit unexpectedly".
Any ideas? I'm wondering if it has something to do with the extra window that opens up when I load a pof object (I believe this is for rendering oFx stuff, but since I'm not doing anything visual it feels unnecessary).
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pof - CPU spike issues
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@yannseznec You should probably raise an issue with the author here....... https://github.com/Ant1r/ofxPof/issues
Pof might hook all its video utilities as its binary is called whether you are using them or not?
Anyway, Antoine will need all the error messages and system info that you can give...... and maybe your test file.
David.