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willblackhurst
posted in technical issues • read moreI looked at the file but didnt look at a video. I think you dont want to put "texture" before mask. it goes after mask. you would check the two image channels separately and texture them to a rectangle one at a time maybe and then change it to mix with mask object and then texture to the rectangle.
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willblackhurst
posted in technical issues • read morethis one does looping of an array where the array is 3 x long of one part repeated 3 times.
the phasor starts at the start of the second loop and ends at the end of the second loop.https://patchstorage.com/no-click-phasor-looping-w-tabread-pd-vanilla/
so if youre using an array of static the phasor and tabread are probably doubling the last numbers of the array. because the read head probably falls over the end mark.
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willblackhurst
posted in technical issues • read moreI can practically make an entire video game in gem now. I havnt really run into information about how I might covert it to a final maybe for switch or steam. There are some dollar games on switch so maybe I could start doing that type of thing.. Let me know what works the best , or where to look.
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willblackhurst
posted in technical issues • read morewell the zoomed array probably has less numbers left to right and isnt any different really, its just a shorter list so it looks larger.
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willblackhurst
posted in technical issues • read moreIve got a bunch of files maybe for what you need I did some files for adjusting all the numbers in an array because everyone always wants to multiply the entire set..
https://patchstorage.com/adjust-entire-set-compositor/

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willblackhurst
posted in technical issues • read morethis is what I get maybe youre using some other system..
the array might be putting zero into mine automatically.

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willblackhurst
posted in tutorials • read moreyes you take numbers random between 0-100 and then convert to decimal. 0-1 by dividing by 100
and then you subtract point 5 and you get a range between negative point 5 and positive point five. -
willblackhurst
posted in tutorials • read moreits like different versions of the same thing I was trying to figure out what you might need and show the other people on here
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willblackhurst
posted in tutorials • read moreI guess youre asking for beginner thing so Im just putting a tbf attached to a slider. so when you slide the slider it puts f and then b because trigger is backwards looking.

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willblackhurst
posted in technical issues • read moreusually you have to have the keyboard connected before you start pd.