• the.sasa

    All works ! Thanks for the precious help. It is really nice to be able to create some fixed elements within the chaos of the random music generator. It opens a lot of musical doors !

    posted in technical issues read more
  • the.sasa

    another question now... Once this sequence is detected, I want to play a specific tonal sequence (so in my patch it comes down to a specific series of numbers written one after the other in one specific number box).

    I tried to use the trigger object, but the issue there is that trigger outputs it instantly in human-perceived time. Whereas what I need is each number being messaged into the number box following a specific bpm which I get constant triggers of from somewhere else in my patch (it also is not possible to divert from it by using a specific metro object as my bpm subpatch has a constant evolution with an LFO varying with another LFO to have a constant organic BPM change).

    Basically I wonder if there is a way to use something such as a trigger object that orders the messages to send, but does it following the trigger it receives and not all of them from one trigger.

    posted in technical issues read more
  • the.sasa

    this works amazingly ! I don't understand fully the processing it's doing but thank you so much, I'll dig into it and will get better acquainted to the inner functioning over time I'm sure :)

    posted in technical issues read more
  • the.sasa

    I have been working on a randomized music patch using instrument samples played randomly with occasional key changes, and with an evolutive tempo. If I enjoy a lot the complete randomness of the sound, I want now to try to implement some rules in the chaos. Specifically I would like to track specific sequences of notes, and have a specific motif playing if that sequence happens.

    In my patch each note is played by one specific sample affiliated to a number, and it is output if the number box controlled by a random object outputs this number.

    Is there a way to track a specific sequence of numbers output by this number box? I would then condition a trigger if that sequence happens and the trigger would start a specific musical motif.
    The number box has its value constantly changing, and I would like to have a trigger that would be banged if the number box does a sequence of like 23, then 18, then 7.

    I'm new on this forum, and fairly new at Pd as well, I hope I make myself clear !

    posted in technical issues read more

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