• Syncratic

    Hello all, is it possible to make a patch save itself?

    When banged would be great but before closing would be ideal, any help at all would be appreciated.

    Thanks

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  • Syncratic

    Hello everyone, I'm wondering if you could help me.

    Basically I'm looking to recreate a cars engine as realistically as possible.

    The simulated speed of the car needs to be an input and the output should be similar to the rate and pitch of a real engine.

    I've made a couple of patches before but not for a while, so could anyone point me in the right direction as to what I should use/look into using?

    Any suggestions would be greatly appreciated,
    Thanks

    posted in technical issues read more
  • Syncratic

    Hello all,
    I'm new to this great forum and after a search I couldn't find a solution to my problem, hopefully someone can help-

    I've built a delay, using delwrite and vd, but I believe the smallest value delay time I can have is 1ms, as a bit of an experiment I'd like to make this smaller. I realize the resonance will be very high but I'd like to give it a go.

    Could anyone help me in explaining how this would be possible? Any info or guidance to a help patch would be much appreciated.

    Thanks

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  • Syncratic

    I think it was because I was using spaces and decimals in my filename, sorted now, thanks!

    posted in technical issues read more
  • Syncratic

    How odd, that does, I'll pop it in, thanks!

    Just a note, it doesn't print that the patch has been saved if anyone uses that method to see if it's working.

    posted in technical issues read more
  • Syncratic

    Thanks, but it doesn't appear to be working for me either, anyone else have luck?

    posted in technical issues read more
  • Syncratic

    Hi Raviraj, if you had success I would love to see the result

    posted in this forum read more
  • Syncratic

    A question for everybody;

    What would you like your electric car to sound like?

    I"m trying out experimental engine sounds

    posted in technical issues read more
  • Syncratic

    Just a quick noob question, is there something similar to a toggle which can stop and start the flow of continuous data?
    Thanks

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  • Syncratic

    Fantastic! the link alone was very helpful, it appears he has developed some more motor sounds. Currently playing around with them and trying to figure out what I can modify.

    Very helpful, thank you

    Also if anyone has any other methods or types of synthesis they think might create realistic engines then I'd love to hear your input!

    posted in technical issues read more
  • Syncratic

    I'm thinking of using granular synthesis, would this create more realistic results?

    posted in technical issues read more
  • Syncratic

    I've done it! Ish.. you can depress the acceleration pedal and change gear with similar results to that of a real car, see what you think; http://www.sendspace.com/file/3g0a5m

    Any ideas how it could be better?

    Thanks

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  • Syncratic

    Wow! Thank you, a great start.

    I will try and adapt it to work with an input speed, instead of a go and stop and see how I get on.

    If anyone else can input that would be great, thanks again

    posted in technical issues read more
  • Syncratic

    Ha cheers, I can't believe I missed those in the browser. All sorted, think I'll try incorporating some granular elements now, cheers guys.

    posted in technical issues read more
  • Syncratic

    Thanks, but the examples aren't capable of creating delays smaller than 1.4 ms. Is this possible?

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  • Syncratic

    Hi, sorry, I feel a fool, but is that a url or within pd?

    posted in technical issues read more
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