• preskitt

    I worked on this for days, and I don't even know why. I will inevitably make my own interface for TouchOSC and use that instead. I only used the first two pages of the Beatmachine interface, but those Knobs and XY Pad and 10 Toggles could be used for anything. I just didn't find a good enough reason to use them with GarageBand. I also didn't feel like programming the multifader on page 2.

    I hope whoever downloads this enjoys it and tweaks it to their own needs and creativity. :)

    http://www.pdpatchrepo.info/hurleur/TouchOSC_Drumpad.pd

    posted in patch~ read more
  • preskitt

    Is there some sort of option similar to a boolean operation that can determine if two inputs are the same, like [== ], but don't send out a bang? Alternatively, is there a way to block a bang?

    posted in technical issues read more
  • preskitt

    I am trying to make the sequencer in TouchOSC work to play midi notes as it cycles thru. There are six sounds and it has sixteen steps. I want to make it so that on step one the only sounds that play are the sounds I have checked on the sequencer for step one. I am trying to use [onebang] or possibly even a [spigot] or two, but any other suggestions are def welcome.

    posted in technical issues read more
  • preskitt

    I made an interface on Mrmr to emulate a controller to play games. I would like to use the xy pad to control the mouse position. Is this possible, and how can I do it?

    Also, I can probly figure this myself with a bit of thinking, but how can I map buttons on Mrmr to keys on the keyboard? I am using udpreceive and routeOSC for all of this.

    posted in I/O hardware diyread more
  • preskitt

    I am making a patch for the Wii Rock Band controller. I have it almost done, I made the strum bar an open note and the five buttons the next five semitones. I have the toggle switch changing between five audio waveforms (Sine, Saw, Triangle, Square, and an attempt at mimicking a real string.) What I want to do is have the plus and minus buttons change the output sound of the strum and buttons by adding and subtracting, respectively, six midi notes.

    I would also like to know how to do this to switch samples output from a key press.

    Also, the solo buttons (the smaller buttons farther down the neck) are read by the computer as the same as the five buttons, but at the same time all of them are also triggering another button. (ex: Green Solo button = btn_1 and btn_6) I would like to know how I can make it so btn_6 will read the other btn_1-5 and make the note output for btn_6 a perfect fifth above that.

    If anyone can give me any ideas to help that'd be great, thanks.

    posted in technical issues read more
  • preskitt

    Thanks for the reply, but I actually figured it out, using [== ] actually! It sends out a 1 or 0, but it also bangs out that answer, so a bang is transferred straight thru to [allow ]

    I wanted it to detect if the left inlet and right inlet were both equal to 1 at the same time.

    I ended up using this subpatch. It's called NinetySix, because I had to connect each of its four inlets and outlets 96 times. 384 Connections.

    To the right inlet I had a toggle that is sent from TouchOSC in a sequencer and to the left inlet I had a counter fed into another [== ] depending on which number the counter was on. It may be convoluted, but it works.

    http://www.pdpatchrepo.info/hurleur/NinetySix.pd

    posted in technical issues read more
  • preskitt

    I am almost done with the Beatmachine setup in TouchOSC, and i will post it in Patch~ if anyone is interested.

    posted in technical issues read more

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