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Blair
I'm using an fft block size of 4096, but when using windowing at that size everything sounds smeared which is cool but is it possible to have the window size at say 512? or 256?
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Blair
also quick note i've just realised i've set the overlap to 32 haha it should be on 2 for this patch but this problem seems to be happening on 2, 4, 8 and 32 as well.
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Blair
I am using the FFTease library to resynthesise a sound and apply some spectral processing onto it using the bthresher~ object.
But i'm this patch below is creating a lot of crackling sounds and i'm wondering if its because of the windowing or if its something out of my control.