Do you need to Allocate voices for Velocity Layers.
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				Quick Question: Do you need to Allocate voices for Velocity Layers. 
 
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				@jjegede01 Not sure what you mean by that. Can you be more specific? 
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				I want to make my sampler polyphonic. 
 so i can play different sounds with different keys at the same time.
 but i also want each key to play more than one sample based on the incoming velocity of the keyboard.
 Do i need to do voice allocation for this as well
 Im not sure if I'm explaining myself clearly but i basically want to a piano key to play more than one sound.
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				@jjegede01 I can answer the second part of your question: 
  Use the middle inlet of [notein] to feed into [moses] object which will part the incoming data stream. Here's the patch:velocity_layers.pd 
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				I really appreciate you taking out time to help me with the patch. 
 Thanks a lot
 this is cool.I just added a spigot at so it doesn't catch the zero at the note off.  this is exactly what i am looking for. it means there is no extra voice allocation. Thanks Again 
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				@jjegede01 
 Another way to do that is add [stripnote] right after [notein] and then connect the second outlet like this: [stripnote] is specifically designed to filter note-off messages. 
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				@rjp9 oh i see. 
 i guess it is better to use that.
 Sounds more official lol
