Hi everyone,

This is the first patch I've ever posted up here (I'm new) and it would be great to get some feedback or suggestions.

Admittedly I don't know quite as much as I'd like to about granular synthesis, but I've seen a few implementations and I've taken the idea of playing back short bits of a sample in overlapping grains and applied that to a 5-voiced delay patch.

Each of the 5 voices randomly plays back snippets from the last 20 seconds of adc~ input, using different envelopes and randomization patterns. I've tried to give each of them a distinct sonic identity based on their location, length, attack and decay, frequency and volume. One of them will play back at a random pitch as well.

I hope you enjoy this patch. Any comments are very welcome.

http://www.pdpatchrepo.info/hurleur/randomdelays.zip