Hi everyone
I was directed to this board by my tutor, and he was certain that i'd be able to get the help i needed to implement my idea.
The concept is Endless Marco Polo
I want to recreate what it's like to play Marco Polo; but of course, you can't win
After the user input of "Marco!", i would like the program to play back the response, "Polo!", through one of the 5 channels randomly, at a random volume.
Theoretically, the response and "perceived distance" of the person playing Marco Polo with you would always be different.
Ultimately:
The setup would be a booth of sorts, with a kiddie wading pool
5.1 surround setup
microphones to pick up the user's "Marco!"
The tough/technical part would be to how i've been thinking of implementing the concept
Basically, i want to create something that would allow the response; "Polo", to be played back in a random channel after input.
Looking at my tutor's PD program he used for a generative audio program; something called Fiddle would work in converting the raw input into something that can activate the other components, but for now, i'm interested in how i could use PureData to playback a sound in a random channel, and also how to interface the program with Digidesign.....This is the system used at uni in our surround sound recording lab.
I have very limited knowledge of coding, so any help would be appreciated, and please ask if you need things clarified.
Thanks!