Hey all, hope I'm posting this in the right place. I'm playing with making controls in PD that manipulate Quartz Compositions in various ways, communicating via OSC with the mrpeach patches. I've noticed that whenever I'm changing values on something within PD, say a slider for instance, the value I get in QC occasionally jumps to 0. Any ideas on how to fix this? Thanks!
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Okay, nvm, I figured it out.
For those curious, I fixed the issue by restricting the frequency at which the signals were sent. My slider output is sent to the right inlet of a [f] and a metro is attached to the left. Then the outlet of [f] is sent to [send /test $1(, which is connected to packOSC, etc.
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you may use [speedlim] either ...