Hi, I'm not too familiar with Pd, but I have some experience with embedded programming and I would like to see if I can quickly simulate applications in Pd rather than go to the trouble of programming them on a chip...
when programming fast, timing crucial patches, what are the limitations of pd? How fast can I compute a real time audio stream? Are there any ways of optimising patches etc.?
Can you program your own objects (preferably in c)? Presumably an object in c will run quicker than a patch made out of separate objects to do the same thing?
hints, tips, links to articles MUCH APPRECIATED