First post here and I just started to work with PD so please bare with me
I have created a pach in PD witch allows the user to switch between different sounds in realtime. I'm using "playsf~" because of the lenght of the soundfiles. I have implemented the patch in the mobmuplat app and when I play it on the computer all works fine, both in PD and in Mobmuplat, but when I play it in my iPhone the soundfiles plays too fast and are pitched up. Why is this happening? I have tried with shorter soundfiles as well but it's the same problem then...
Tankfull for all the help I can get, and if I am giving you to little info about the problem it's because I'm new in PD.