• mianmogra

    Patch available here, under the Instruments folder:

    My latest effort to create an instrument that somewhat resembles a piano.

    Basically it's a Karplus-Strong string with a fixed lop~ at 6kHz with a 240 filtered noise impulse and a filtered saw impulse.


    posted in patch~ read more
  • mianmogra

    Like this?
    Here I'm using a phasor~ to generate a sinewave and then using samphold~ to create consistent steps for the LFO.
    But, now that you mention semi-random steps, then you could have a second LFO in a different frequency controlling the samphold~ output.
    Using a source like noise~ could achieve those semi-random steps:

    posted in technical issues read more
  • mianmogra

    Algorithmic Composition // Catarina

    A 100% synthesized algorithmic composition made using Pure Data Vanilla 0.49-1. Made for the upcoming Muff Wiggler Discord Collective Album.

    Instruments and sounds used are part of my library: pd-mkmr

    Patch available here: https://patchstorage.com/algorithmic-composition-catarina/

    Full version on Youtube

    posted in output~ read more
  • mianmogra

    Is using pd-extended really necessary? Try the lastest vanilla distribution.
    I have a slight suspicion it only works with vanilla since the spout for pd/Gem was released in 2016 and the last pd-extended release was in 2013.
    Installing GEM on vanilla is way easier now, you just need to download it via deken and write "Gem" on your startup libraries.

    posted in pixel# read more
  • mianmogra

    Hello pd-fellas, 👋
    Here's a new abstraction I made based on Mike Moser-Booth's [curve.mmb~] abstraction from the mmb library.
    This version allows you to draw curved ramps into arrays. These can then be used as envelopes, wavetables, GUIs, waveshapers, etc.
    Download (03-Envelopes folder):


    posted in abstract~ read more
  • mianmogra

    Hello everyone, thanks for the mention @Jona!
    @MeneerJansen That TR-808 snare is for a client, so I'm unable to share it.
    On the other hand, here's a more basic TR-808 kick and snare, it has the basic blocks for it: kick-and-snare.pd

    • One oscillator with two harmonics, each harmonic has its own envelope curve and one is more snappier than the other.
    • A filtrated noise source with more decay time than the drum layer

    You can make it snappier by distorting the first milliseconds.
    If you know synthesizer terms you can try and emulate it better using to Adam Schenider's tutorial to make an 808 style snare.

    @ingox There is a sample being played for comparison with my synthesized version.

    posted in technical issues read more
  • mianmogra

    @metaphysician Sure thing, ask away here or in a private chat. My discord username is Mike Moreno#1780
    [mct~] is additive synthesis using different envelope curves for each harmonic.
    [piano~] is pretty straight forward, just 3 karplus-strong operators a little bit detuned.
    I still want to make a better, more realistic piano sound, but in order to do this I need to understand how to create inharmonicity using allpass filters.
    Judging from an spectrograph of a piano sound, the upper harmonics seem to be gradually shifting from the fundamental frequency, there's even a little bit of pitch modulation. Here's a good reference using additive synthesis min 1:46

    posted in output~ read more
  • mianmogra

    Thanks! I'll probably port it to Camomile and Heavy VST in the future.
    I also need to document this for future reference,
    Documentation and promotion is half the battle lol

    posted in output~ read more
  • mianmogra

    A synthesizer focused on the creation of acoustic drum-like sounds.

    Patch available here:


    posted in output~ read more
  • mianmogra

    Hello pd people,
    I just updated the sound engine of my physical modeled electric piano VST made using Camomile.

    Download (VST for Llnux 64, Win32, Win64 & macOS)

    Video Demo

    posted in output~ read more

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