• 60htz

    I am also using this version for some workshops :)

    Any hope to merge those chances in official vanilla pd?

    posted in extra~ read more
  • 60htz

    here is the proof that gemframebuffer clear everyframe even if single buffering is on:
    framebuffer_single_cleared.pd

    posted in pixel# read more
  • 60htz

    @whale-av, I can also make a correct 4000x4000pixel pict if I change the size of the [gemwin] accordingly so I don't think it's a GFX card issue here.

    When I go trough [gemframebuffer], wich enable to make an offscreen rendering without displaying in a such size, what I have got is only a single dot in correct 4000x4000px.
    SO I guess the problem is [gemframebuffer] and single buffering uncompatibility.

    posted in pixel# read more
  • 60htz

    @whale-av Thanks this is working with both solutions on my system. I don't know about the black square pb, on my system the file looks correct but the buffer resolution is stuck to 512x512, (the dimension of the gemwin buffer) even if the pix_snap object is set to 4000x4000... I tried to put a pix_info and I have got -1 for width and height strange.

    check the pict here:

    exported_picts.zip

    posted in pixel# read more
  • 60htz

    Thanks @whale-av!

    And sorry, I think I didn't explained my problem correctly in my first post..

    Actually exporting works in single buffering. But what I would like is being able to draw multiple shape and not cleaning the screen between drawing, like in a blackboard, then export the result. Here is an example, as you can see the exported picture have only one dot :)

    SnapshotHD_SingleBuffering2.zip

    posted in pixel# read more
  • 60htz

    Hi,

    I would like to know if there is a clever way to use [gemframebuffer] with single buffering mode in gem.

    What I would like to achieve is to be able to export a HD picture in single buffering mode using the Gem/examples/02.advanced/09.SnapshotSaveHD.pd exemple from jack . here is the slightly modified patch with the problem if somebody got any idea would be nice :)

    SnapshotHD_SingleBuffering.zip

    Cheers

    posted in pixel# read more
  • 60htz

    Hi sdaau_ml

    I am not aware of a vanilla way to do it (through a simple tcl plugin might be done)

    but with iemguts externals you can use [receivecanvas] that will tell you all about the current canvas states (mouse, key etc...).

    [receivecanvas]
    |
    [route savetofile]
    |
    [print]

    You will get a list with the name of the file and the path on save action.

    Cheers

    posted in technical issues read more
  • 60htz

    Ouch that terrible SATA Apple SSD problem... I spend half of my life fixing this apple issue and finally ended putting SSD in Optical slot too... Changing the connector multiple time didn't fix it.
    I am curious if upgrading to a more fresh OSX system might fix it but I guess not.

    posted in technical issues read more
  • 60htz

    I supposed that you already tried wih different colorspace and adding [pix_rgba] after the [pix_video] ?

    posted in technical issues read more
  • 60htz

    Better wait for the next ofelia release that will hopefuly fix all those camera problems with OSX... Should be ready soon.

    posted in technical issues read more

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