#N struct 1017-struct float x float y array sliderpack 1017-arraystruct ; #N struct 1017-arraystruct float ty float by; #N canvas 355 83 712 608 10; #N canvas 1 55 785 328 \$0-data 0; #X scalar 1017-struct 0 0 \; 0 32 \; 0 69 \; 0 9 \; 0 15 \; 0 39 \; 0 49 \; 0 12 \; 0 75 \; 0 79 \; 0 49 \; 0 33 \; 0 20 \; 0 32 \; \; ; #X coords 0 100 13 0 200 100 2 0 0; #X restore 8 -30 pd \$0-data; #N canvas 891 117 360 103 struct 0; #X obj 35 22 struct \$0-struct float x float y array sliderpack \$0-arraystruct ; #X obj 36 63 plot sliderpack 0 0 0.3 0 1; #X obj 16 90 outlet; #X connect 0 0 2 0; #X restore 222 -25 pd struct; #N canvas 892 289 337 83 array-element 0; #X obj 13 9 struct \$0-arraystruct float ty float by; #X obj 14 35 filledpolygon 842 0 2 0 by 0.7 by 0.7 ty 0 ty; #X obj 41 65 outlet; #X connect 0 0 2 0; #X restore 222 -4 pd array-element; #X obj 6 91 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 129 245 pointer; #X obj 129 203 \$0; #X obj 24 121 t b b b; #X obj 164 152 \$0; #X msg 164 172 \; pd-\$1-data clear \;; #X msg 129 224 traverse pd-\$1-data \, bang; #X obj 66 490 array size -s \$0-struct sliderpack; #X obj 24 268 append \$0-struct x; #X obj 39 532 array set -s \$0-struct sliderpack -f \$0-arraystruct by; #X msg 24 241 0; #X obj 39 370 f; #X obj 20 297 t b b p; #X obj 196 272 nbx 3 14 1 30 0 1 empty empty size 0 -8 0 10 -260097 -1 -1 13 256; #N canvas 1 55 450 300 random 0; #X obj 213 124 random 100; #X obj 213 168 list; #X obj 262 168 l; #X obj 198 237 outlet; #X obj 198 207 l; #X obj 213 96 uzi 100; #X obj 170 57 inlet; #X obj 222 59 loadbang; #X connect 0 0 1 0; #X connect 1 0 2 0; #X connect 1 0 4 1; #X connect 2 0 1 1; #X connect 4 0 3 0; #X connect 5 0 0 0; #X connect 6 0 4 0; #X connect 7 0 5 0; #X restore 39 511 pd random val; #X obj 24 91 loadbang; #X msg 103 422 \; pd-\$2-data coords 0 100 \$1 0 200 100 2 0 0 \;; #X obj 103 402 pack f \$0; #X obj 237 272 bng 15 250 50 0 empty empty set 17 7 0 10 -260097 -1 -1; #X obj 39 435 t b f; #X obj 59 327 s \$0_pointer; #X obj 360 505 r \$0_pointer; #X obj 267 464 r \$0_pointer; #X obj 551 190 r \$0_pointer; #X obj 386 324 set \$0-arraystruct by; #X obj 386 73 nbx 5 14 0 1e+37 0 0 empty empty index 0 -8 0 10 -4032 -1 -1 0 256; #X obj 386 215 element \$0-struct sliderpack; #X obj 386 256 get \$0-arraystruct by; #X obj 386 293 nbx 5 14 -1e+37 1e+37 0 0 empty empty get_and_set_value 0 -8 0 10 -260097 -1 -1 32 256; #X text 455 69 <=== how can i get the index an element \, that i edit via mouse???, f 22; #X connect 3 0 6 0; #X connect 4 0 11 1; #X connect 5 0 9 0; #X connect 6 0 13 0; #X connect 6 1 5 0; #X connect 6 2 7 0; #X connect 7 0 8 0; #X connect 9 0 4 0; #X connect 11 0 15 0; #X connect 13 0 11 0; #X connect 14 0 20 0; #X connect 14 0 22 0; #X connect 15 1 14 0; #X connect 15 2 23 0; #X connect 16 0 14 1; #X connect 17 0 12 0; #X connect 18 0 6 0; #X connect 20 0 19 0; #X connect 21 0 14 0; #X connect 22 0 17 0; #X connect 22 1 10 0; #X connect 24 0 12 2; #X connect 25 0 10 1; #X connect 26 0 29 1; #X connect 28 0 29 0; #X connect 29 0 27 1; #X connect 29 0 30 0; #X connect 30 0 31 0; #X connect 31 0 27 0;