<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[So somebody built a game of Pac-Man in Pure Data...]]></title><description><![CDATA[<p><a href="http://patchstorage.com/pac-data/" rel="nofollow">http://patchstorage.com/pac-data/</a></p>
<p><img src="http://patchstorage.com/wp-content/uploads/2016/03/pac-data-1024x551.png" alt="Pac-Data" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data</link><generator>RSS for Node</generator><lastBuildDate>Sun, 12 Jul 2026 21:04:58 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/9891.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 12 Mar 2016 04:48:41 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Sat, 12 Mar 2016 04:48:41 GMT]]></title><description><![CDATA[<p><a href="http://patchstorage.com/pac-data/" rel="nofollow">http://patchstorage.com/pac-data/</a></p>
<p><img src="http://patchstorage.com/wp-content/uploads/2016/03/pac-data-1024x551.png" alt="Pac-Data" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data</guid><dc:creator><![CDATA[lzr]]></dc:creator><pubDate>Sat, 12 Mar 2016 04:48:41 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Sun, 13 Mar 2016 00:04:27 GMT]]></title><description><![CDATA[<p>Amazing <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/grinning.png" title=":)" alt=":)" /> But here are some things that could be improved:</p>
<ul>
<li>the AI of the ghosts in the original game is quite fascinating, and possibly not too difficult to implement, see: <a href="http://gameinternals.com/post/2072558330/understanding-pac-man-ghost-behavior" rel="nofollow">http://gameinternals.com/post/2072558330/understanding-pac-man-ghost-behavior</a></li>
<li>when PacMan has eating a large pill and is able to eat ghost, they are sent to the house in the centre. But once a ghost is eaten, he comes back to normal immediately regardless if PacMan is still under the effect of the large pill</li>
<li>In the original game, PacMan hit detection is not done by the collision of sprites, but rather by the superimposition of the centre of a ghost sprite and the centre of PacMan sprite. This means that they can get very close to each other before PacMan dies</li>
</ul>
<p>Cheers!<br />
Gilberto</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/2</guid><dc:creator><![CDATA[gsagostinho]]></dc:creator><pubDate>Sun, 13 Mar 2016 00:04:27 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Sun, 13 Mar 2016 21:54:45 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/gsagostinho">@gsagostinho</a>, awesome feedback! I'm not the author of this patch though so you may want to write to them directly: <a href="http://www.claudionervi.com/contacto.html" rel="nofollow">http://www.claudionervi.com/contacto.html</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/3</guid><dc:creator><![CDATA[lzr]]></dc:creator><pubDate>Sun, 13 Mar 2016 21:54:45 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Mon, 14 Mar 2016 00:40:30 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/lzr">@lzr</a> are you in contact with him? I saw you wrote him a message on the patch storage page. If so, feel free to pass these ideas on (since you showed interest in helping him with the AI), else I can drop him an e-mail <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/grinning.png" title=":)" alt=":)" /></p>
<p>Cheers!<br />
Gilberto</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/4</guid><dc:creator><![CDATA[gsagostinho]]></dc:creator><pubDate>Mon, 14 Mar 2016 00:40:30 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Mon, 14 Mar 2016 02:32:29 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/gsagostinho">@gsagostinho</a>: no, I'm not. There was no reply to my message. I may send an email later.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/5</guid><dc:creator><![CDATA[lzr]]></dc:creator><pubDate>Mon, 14 Mar 2016 02:32:29 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Mon, 14 Mar 2016 19:48:54 GMT]]></title><description><![CDATA[<p>I made an improvement to data structure redrawing for the upcoming release of Pd-l2ork.  As a result the pac-data game runs with perfectly smooth graphics (and no audio dropouts either).</p>
<p>Fun stuff!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/6</guid><dc:creator><![CDATA[jancsika]]></dc:creator><pubDate>Mon, 14 Mar 2016 19:48:54 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Mon, 14 Mar 2016 19:52:21 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/lzr">@lzr</a> I wrote him an e-mail telling him about this thread, maybe he will get interested in participating <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/smiley.png" title=":D" alt=":D" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/7</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/7</guid><dc:creator><![CDATA[gsagostinho]]></dc:creator><pubDate>Mon, 14 Mar 2016 19:52:21 GMT</pubDate></item><item><title><![CDATA[Reply to So somebody built a game of Pac-Man in Pure Data... on Tue, 27 Apr 2021 07:42:50 GMT]]></title><description><![CDATA[<p>I came from read your conments 5 years after!, thanks a lot. PacData was a funny game, one of these days i will re-work on it. My web doesnt work, you can find me here: claudionervi [at] gmail</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/8</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/9891/so-somebody-built-a-game-of-pac-man-in-pure-data/8</guid><dc:creator><![CDATA[claodio]]></dc:creator><pubDate>Tue, 27 Apr 2021 07:42:50 GMT</pubDate></item></channel></rss>