i use four readsf/mp3 player in a complex sampler/drummachine/audiofx patch. to have continous sound i made a loop function.
after 10-20 minutes of playing crackling starts. that goes away if i restart pd.
is there a buffer in pd that maybe can be emptied?
it is the same problem in osx and linux so not a problem of the os...
is there something i can set in readsf/mp3play for to deal with this?
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Buffer/readsf problem