<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Two snare patches.]]></title><description><![CDATA[<p>I've been working on trying to make fairly accurate snare. I feel like I'm getting close, so thought I'd upload them. I've seen a few snare patches, and modelling a realistic one is way harder than it seems. I thought I'd upload them to add to the bunch.</p>
<p>Also, if you play with the values of #2, it's a pretty accurate kick!<br />
<a href="/uploads/upload-999f8548-f317-4a01-9ed6-ce3e4699b2a4.pd">snare_experiment.pd</a><br />
<a href="/uploads/upload-bf9cd56f-2f48-498b-bb8b-59c9992afd35.pd">snare_experiment2.pd</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches</link><generator>RSS for Node</generator><lastBuildDate>Sun, 19 Apr 2026 17:23:51 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/8668.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 30 Sep 2014 22:52:25 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Two snare patches. on Tue, 30 Sep 2014 22:52:25 GMT]]></title><description><![CDATA[<p>I've been working on trying to make fairly accurate snare. I feel like I'm getting close, so thought I'd upload them. I've seen a few snare patches, and modelling a realistic one is way harder than it seems. I thought I'd upload them to add to the bunch.</p>
<p>Also, if you play with the values of #2, it's a pretty accurate kick!<br />
<a href="/uploads/upload-999f8548-f317-4a01-9ed6-ce3e4699b2a4.pd">snare_experiment.pd</a><br />
<a href="/uploads/upload-bf9cd56f-2f48-498b-bb8b-59c9992afd35.pd">snare_experiment2.pd</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches</guid><dc:creator><![CDATA[What]]></dc:creator><pubDate>Tue, 30 Sep 2014 22:52:25 GMT</pubDate></item><item><title><![CDATA[Reply to Two snare patches. on Tue, 23 Dec 2014 03:19:36 GMT]]></title><description><![CDATA[<p>Bumping my old thread to post this video I made. I'm not gonna lie, I'm fairly proud of how the resulting snare sounds (Can be heard right at the beginning). It was a happy accident resulting from a bunch of experiments.</p>
<p><div class="embed-container"><iframe src="//www.youtube.com/embed/soFBgFzh0r0" width="640" height="360" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/2</guid><dc:creator><![CDATA[What]]></dc:creator><pubDate>Tue, 23 Dec 2014 03:19:36 GMT</pubDate></item><item><title><![CDATA[Reply to Two snare patches. on Tue, 23 Dec 2014 06:42:06 GMT]]></title><description><![CDATA[<p>(I get a <em>This video is private</em> message).</p>
<p>OK, some light observations while destroying your snares...</p>
<p>In <em>snare_experiment.pd</em>, you don't need message and line. You can connect metro straightforwardly to tabplay~. This is because, when tabplay~ receives a bang, it plays through the whole table....no need for anything extra.</p>
<p>In <em>snare_experiment2.pd</em>, you might want to let metro bang a <strong>[0(</strong> or a [<strong>0.25(</strong>. And this, in turn, be connected to phasor's <em>phase</em> inlet. In this way, you can get a repetitive sound...if that is what you wanted, of course.</p>
<pre><code>[metro 500]
|
[0(
       \
[phasor~]
</code></pre>
<p>Since you've shared some patches I'm also in the mood for sharing a simple tip: <em>while synthesizing percussion, use some low level reverb</em>. This allows you to listen to any excessive noise or artifact. (It's also a good idea to have a couple of snare drum sound files, somewhere, ready to remind us what our target sound really sounds like).</p>
<p>Have a nice day What!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/3</guid><dc:creator><![CDATA[LandonPD]]></dc:creator><pubDate>Tue, 23 Dec 2014 06:42:06 GMT</pubDate></item><item><title><![CDATA[Reply to Two snare patches. on Tue, 23 Dec 2014 12:11:14 GMT]]></title><description><![CDATA[<p>Oops, thanks for letting me know! All the YouTube changes, I never know what's happening.</p>
<p>The patches are a total mess, looking at them again. Thanks for the input! For snares and hats, I like to leave out the [0.25(, I feel it gives it a small amount of what I guess you could call humanisation.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/4</guid><dc:creator><![CDATA[What]]></dc:creator><pubDate>Tue, 23 Dec 2014 12:11:14 GMT</pubDate></item><item><title><![CDATA[Reply to Two snare patches. on Tue, 23 Dec 2014 22:20:35 GMT]]></title><description><![CDATA[<p>That was a hilarious video...&quot;<em>the only way for you to accurately create a snare in Pure data is if you are not wearing any pants, and you have some coffee</em>&quot;.  <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/laughing.png" title="laughing" alt=":laughing:" /> You've created a funny character.</p>
<p>About the humanisation thing...I've been thinking about that in the last couple of days...if you use a <strong>simple counter</strong>, you can <strong>reset the phase every</strong> 2, 3, 4, <strong>n beats</strong> (whatever). In this way, you can have some <strong>variety</strong> and not a rigid human vs non-human framework.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/5</guid><dc:creator><![CDATA[LandonPD]]></dc:creator><pubDate>Tue, 23 Dec 2014 22:20:35 GMT</pubDate></item><item><title><![CDATA[Reply to Two snare patches. on Wed, 24 Dec 2014 17:07:50 GMT]]></title><description><![CDATA[<p>Huh, you gave me a good idea. Maybe [randomF] would be a good way to give it some humanisation. Something to play around with during the holidays.</p>
<p>About the pants, just try it. It can't be done!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/8668/two-snare-patches/6</guid><dc:creator><![CDATA[What]]></dc:creator><pubDate>Wed, 24 Dec 2014 17:07:50 GMT</pubDate></item></channel></rss>