<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Audio recognition]]></title><description><![CDATA[<p>I'm new in PD ... I'd like to recognize when somebody opens a coke tin by the sound it makes is it possible?...I'm sure that I'm dreaming... <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/grinning.png" title=":-)" alt=":-)" /><br />
Thanks ,</p>
<p>reivax</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/682/audio-recognition</link><generator>RSS for Node</generator><lastBuildDate>Wed, 09 Sep 2026 06:45:28 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/682.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 26 Jan 2007 11:24:52 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Audio recognition on Fri, 26 Jan 2007 11:24:52 GMT]]></title><description><![CDATA[<p>I'm new in PD ... I'd like to recognize when somebody opens a coke tin by the sound it makes is it possible?...I'm sure that I'm dreaming... <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/grinning.png" title=":-)" alt=":-)" /><br />
Thanks ,</p>
<p>reivax</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/682/audio-recognition</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/682/audio-recognition</guid><dc:creator><![CDATA[reivax]]></dc:creator><pubDate>Fri, 26 Jan 2007 11:24:52 GMT</pubDate></item><item><title><![CDATA[Reply to Audio recognition on Fri, 26 Jan 2007 12:28:19 GMT]]></title><description><![CDATA[<p>the easiest hack waywould be just to put a microphone close to the can and set up a simple patch in pd that recognises ANY sound over a certain limit. if the mic is close enough to the can, then opening it would make a much louder noise than anything else in the background.</p>
<p>also, there is an object called [bonk~] which is meant to do some kind of recognition, but i have never personally used that feature. you could try though.</p>
<p>however, if you wanted to get more technical, what you could do is record a couple of samples of cans being opened, and run them through spectral analysis to find what frequencies are dominant, and bandpass your audio input so that only these frequencies are allowed through.<br />
and then when all of the dominant frequencies are present, and much higher in amplitude than other frequencies, you'd be pretty sure that a can has just been opened.</p>
<p>so, i reckon if you're doing this as an exersize in programming, then go the latter route, but if you just want practical results, then just get a mic nice and close to the can - and use simple envelope detection.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/682/audio-recognition/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/682/audio-recognition/2</guid><dc:creator><![CDATA[hardoff]]></dc:creator><pubDate>Fri, 26 Jan 2007 12:28:19 GMT</pubDate></item></channel></rss>