<?xml version="1.0" encoding="UTF-8"?>
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<p>Osculator file:<br />
I start off in Osculator with creating a manual message &quot;/ya/1&quot; with an OSC Routing of localhost:9000.</p>
<p>PD file:</p>
<ul>
<li>receiving code</li>
</ul>
<p>(object) udpreceive 9000<br />
|<br />
|<br />
(object) unpackOSC<br />
|<br />
|<br />
(object) routeOSC /ya<br />
|<br />
|<br />
(object) routeOSC /1<br />
|<br />
|<br />
(number)<br />
|<br />
|<br />
(object) send hot</p>
<ul>
<li>sending code (separated from my receiving code)</li>
</ul>
<p>(message) connect localhost 9000<br />
|<br />
|<br />
(object) udpsend</p>
<p>(message) disconnect<br />
|<br />
|<br />
(object) udpsend</p>
<p>(object) receive hot<br />
|<br />
|<br />
(message) send /ba/1 $1<br />
|<br />
|<br />
(object) packOSC<br />
|<br />
|<br />
(object) udpsend</p>
<p>...So when i test the /ya/1 message in Osculator with my mouse, I get the /ba/1 message added to Osculator. As I continue to click with my mouse, both of their activity boxes light up green in unison.</p>
<p>I'd like to know if this coding between Oscualtor and PD is efficient enough to move on with practices and tutorials in PD?<br />
Is there a way to code udpreceive and udpsend interconnected rather than separated as seen in my PD file?<br />
Should Osculator have two messages that are OSC Routing rather than one?</p>
<p>Let me know if anything is confusing or in need of clarification. Thanks!</p>
<p><a href="http://www.pdpatchrepo.info/hurleur/sp1.oscd" rel="nofollow">http://www.pdpatchrepo.info/hurleur/sp1.oscd</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Jul 2026 01:31:09 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/6121.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 26 Mar 2012 02:38:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to OSC and PD on Mon, 26 Mar 2012 02:38:58 GMT]]></title><description><![CDATA[<p>Hello, I'm currently trying to get better at using Osculator and pd in unison. I'd like to start working on PD tutorials, but I want to always have them running in and out of Osculator. Could anyone with experience in either PD and/or OSC let me know if I have done my code between them effectively and without redundancies...</p>
<p>Osculator file:<br />
I start off in Osculator with creating a manual message &quot;/ya/1&quot; with an OSC Routing of localhost:9000.</p>
<p>PD file:</p>
<ul>
<li>receiving code</li>
</ul>
<p>(object) udpreceive 9000<br />
|<br />
|<br />
(object) unpackOSC<br />
|<br />
|<br />
(object) routeOSC /ya<br />
|<br />
|<br />
(object) routeOSC /1<br />
|<br />
|<br />
(number)<br />
|<br />
|<br />
(object) send hot</p>
<ul>
<li>sending code (separated from my receiving code)</li>
</ul>
<p>(message) connect localhost 9000<br />
|<br />
|<br />
(object) udpsend</p>
<p>(message) disconnect<br />
|<br />
|<br />
(object) udpsend</p>
<p>(object) receive hot<br />
|<br />
|<br />
(message) send /ba/1 $1<br />
|<br />
|<br />
(object) packOSC<br />
|<br />
|<br />
(object) udpsend</p>
<p>...So when i test the /ya/1 message in Osculator with my mouse, I get the /ba/1 message added to Osculator. As I continue to click with my mouse, both of their activity boxes light up green in unison.</p>
<p>I'd like to know if this coding between Oscualtor and PD is efficient enough to move on with practices and tutorials in PD?<br />
Is there a way to code udpreceive and udpsend interconnected rather than separated as seen in my PD file?<br />
Should Osculator have two messages that are OSC Routing rather than one?</p>
<p>Let me know if anything is confusing or in need of clarification. Thanks!</p>
<p><a href="http://www.pdpatchrepo.info/hurleur/sp1.oscd" rel="nofollow">http://www.pdpatchrepo.info/hurleur/sp1.oscd</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd</guid><dc:creator><![CDATA[Samelot]]></dc:creator><pubDate>Mon, 26 Mar 2012 02:38:58 GMT</pubDate></item><item><title><![CDATA[Reply to OSC and PD on Mon, 26 Mar 2012 06:57:59 GMT]]></title><description><![CDATA[<p>The Pd patch looks alright to me (I don't have Osculator, so I can't check that). The only thing I would mention is to add an [import mrpeach] when sharing files since it's not a default library in Pd-extended. But it looks like you got the basics of those objects right.</p>
<p>Your ASCII art, however, could use some work. You should probably take a look at this sticky on the Technical Issues forum <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/wink.png" title=";-)" alt=";-)" /></p>
<p><a href="http://puredata.hurleur.com/sujet-6377-read-new-here-understanding-ascii-art-patches" rel="nofollow">http://puredata.hurleur.com/sujet-6377-read-new-here-understanding-ascii-art-patches</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/2</guid><dc:creator><![CDATA[Maelstorm]]></dc:creator><pubDate>Mon, 26 Mar 2012 06:57:59 GMT</pubDate></item><item><title><![CDATA[Reply to OSC and PD on Mon, 26 Mar 2012 12:30:59 GMT]]></title><description><![CDATA[<p>thanks, I will check it out now</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/3</guid><dc:creator><![CDATA[Samelot]]></dc:creator><pubDate>Mon, 26 Mar 2012 12:30:59 GMT</pubDate></item><item><title><![CDATA[Reply to OSC and PD on Mon, 26 Mar 2012 13:22:12 GMT]]></title><description><![CDATA[<p>So I'm getting an extremely frustrating error with my Pure Data code after reopening my documents this morning...</p>
<p>I haven't changed a thing, and now when I open my files and click on the signal to trigger Pure Data from OSC, I get the error &quot;udpsend: not connected&quot;. I am very confused to why things could change like that, even after not doing anything. Could anyone suggest possible issues that may be causing this to happen?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/4</guid><dc:creator><![CDATA[Samelot]]></dc:creator><pubDate>Mon, 26 Mar 2012 13:22:12 GMT</pubDate></item><item><title><![CDATA[Reply to OSC and PD on Mon, 26 Mar 2012 17:37:51 GMT]]></title><description><![CDATA[<p>Did you click the [connect( message? No objects will do anything unless you send them a message telling them what to do first, so it's not going to connect automatically. If you want an event to occur when loading a patch, take a look at [loadbang].</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/5</guid><dc:creator><![CDATA[Maelstorm]]></dc:creator><pubDate>Mon, 26 Mar 2012 17:37:51 GMT</pubDate></item><item><title><![CDATA[Reply to OSC and PD on Wed, 28 Mar 2012 02:13:57 GMT]]></title><description><![CDATA[<p>Oh ok, I was unaware of that. A mixture of doing this and rewriting my osc code seemed to fix the problem. Thanks</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6121/osc-and-pd/6</guid><dc:creator><![CDATA[Samelot]]></dc:creator><pubDate>Wed, 28 Mar 2012 02:13:57 GMT</pubDate></item></channel></rss>