<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Avoid clicks playing arrays]]></title><description><![CDATA[<p>i've some 8 second samples to be played from an array.<br />
some of them makes clicks at every loop cycle<br />
I've tried to add one ore two samples for not to read from the first part of the array,<br />
but i couldnt avoid the problem.<br />
i've also tried to apply a [cos] wave to read smootly the beginning and the end of<br />
the array(like in the help patch B9 loop.smooth) but because of the lenght<br />
of the sample(as I think) the ramp up and ramp down of the amplitude is too <br />
obvious to be ignored.<br />
any ideas?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays</link><generator>RSS for Node</generator><lastBuildDate>Sat, 17 Oct 2026 09:38:40 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/219.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 08 Jun 2005 17:08:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Avoid clicks playing arrays on Wed, 08 Jun 2005 17:08:09 GMT]]></title><description><![CDATA[<p>i've some 8 second samples to be played from an array.<br />
some of them makes clicks at every loop cycle<br />
I've tried to add one ore two samples for not to read from the first part of the array,<br />
but i couldnt avoid the problem.<br />
i've also tried to apply a [cos] wave to read smootly the beginning and the end of<br />
the array(like in the help patch B9 loop.smooth) but because of the lenght<br />
of the sample(as I think) the ramp up and ramp down of the amplitude is too <br />
obvious to be ignored.<br />
any ideas?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays</guid><dc:creator><![CDATA[efils]]></dc:creator><pubDate>Wed, 08 Jun 2005 17:08:09 GMT</pubDate></item><item><title><![CDATA[Reply to Avoid clicks playing arrays on Wed, 08 Jun 2005 17:25:28 GMT]]></title><description><![CDATA[<p>what type of sounds are they? it sounds to me like you're using synth or bass, cos it's easy to get clicks with that.<br />
<br />
are you looping the entire 8 seconds of each sample, or is there some overlap at the end? <br />
<br />
if you have some overlap, then you can make two seperate tabread4~ or tabplay~ objects, and alternate between them...allowing you to do a crossfade-style ramp up on one sample at the same time as the ramp down on the other. experiment for the best length here, but i found a short ramp up was fine for the incoming sample, and a longer ramp down on the outgoing sample worked best.<br />
<br />
there are also options which involve fft and whatever, but it's gonna take less cpu just to do 2 tabread~ objects</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/2</guid><dc:creator><![CDATA[hardoff]]></dc:creator><pubDate>Wed, 08 Jun 2005 17:25:28 GMT</pubDate></item><item><title><![CDATA[Reply to Avoid clicks playing arrays on Thu, 09 Jun 2005 22:30:05 GMT]]></title><description><![CDATA[<p>bass sample.<br />
and there isnt any overlap,cause I want the same sample to be looped several<br />
times ,and also the other samples must to be started right after the one before.<br />
<br />
thanks anyway</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/3</guid><dc:creator><![CDATA[efils]]></dc:creator><pubDate>Thu, 09 Jun 2005 22:30:05 GMT</pubDate></item><item><title><![CDATA[Reply to Avoid clicks playing arrays on Thu, 09 Jun 2005 23:41:32 GMT]]></title><description><![CDATA[<p>if you're looping the samples perfectly, then it sounds like your samples may have clicks in them...<br />
<br />
have you checked them in a sound editor by zooming in on the start and end of the waveform to make sure it is at zero?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/219/avoid-clicks-playing-arrays/4</guid><dc:creator><![CDATA[hardoff]]></dc:creator><pubDate>Thu, 09 Jun 2005 23:41:32 GMT</pubDate></item></channel></rss>