<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Modifying sounds(how do people works)]]></title><description><![CDATA[<p>my aim is to load with pd sound samples,looping them and play(maybe a far far day) live with my laptop.<br />
now,i've learned to use -loop - object but i have no idea to what could i do now<br />
my question is:<br />
how do you use pd for modifying sounds?(it seems quite a wide question,but i<br />
really dont know where to put my hands now!)</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/187/modifying-sounds-how-do-people-works</link><generator>RSS for Node</generator><lastBuildDate>Thu, 15 Oct 2026 01:33:42 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/187.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 07 May 2005 15:58:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Modifying sounds(how do people works) on Sat, 07 May 2005 15:58:58 GMT]]></title><description><![CDATA[<p>my aim is to load with pd sound samples,looping them and play(maybe a far far day) live with my laptop.<br />
now,i've learned to use -loop - object but i have no idea to what could i do now<br />
my question is:<br />
how do you use pd for modifying sounds?(it seems quite a wide question,but i<br />
really dont know where to put my hands now!)</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/187/modifying-sounds-how-do-people-works</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/187/modifying-sounds-how-do-people-works</guid><dc:creator><![CDATA[efils]]></dc:creator><pubDate>Sat, 07 May 2005 15:58:58 GMT</pubDate></item><item><title><![CDATA[Reply to Modifying sounds(how do people works) on Sat, 07 May 2005 21:19:52 GMT]]></title><description><![CDATA[<p>look in the help patches, i think it's the 3rd folder that has a few pitch shift / flanger / filter type things////<br />
<br />
i've never used the loop object, so i can't say what it's gonna be like....but if you use something like tabread4~ , and learn how it works by taking a line input. then you can modify that line input to make the sound slow down and speed up and reverse and stuff in realtime. <br />
<br />
also, if you can get your head round that, and you've got a fast enough processor...there's heaps of awesome stuff you can do by modifying the help patches for the fft~ stuff.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/187/modifying-sounds-how-do-people-works/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/187/modifying-sounds-how-do-people-works/2</guid><dc:creator><![CDATA[hardoff]]></dc:creator><pubDate>Sat, 07 May 2005 21:19:52 GMT</pubDate></item></channel></rss>