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<p>I'm going to talk in terms of OO as I have used it in java, and hopefully this will explain what I am trying to achieve in pd.</p>
<p>I would like to create and modify a large number of objects at runtime. Each of these objects needs to maintain references to a set of other objects - and these links need to be maintained at run time as objects associate or disassociate with each other. Additionally, these objects need their own internal set of functionality - either inherited from a parent abstraction, or overridden and/or specialized as needed. Everything needs to be typed and parametrised so that I can write algorithms to make choices on what type to instantiate on the fly.</p>
<p>Each object in itself needs to hold a large amount of data, and be able to perform operations on itself and others based on it's internal state. I could go on, but I think I've waffled on long enough.</p>
<p>Should I be translating this onto the graphical programming model, and do I just need to nut away at it more until the penny drops?</p>
<p>Or should I be looking to externals to model these objects and algorithms?</p>
<p>Thanks in advance!</p>
<p>Chris</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/1731/object-oriented-externals</link><generator>RSS for Node</generator><lastBuildDate>Wed, 09 Sep 2026 06:48:14 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/1731.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 21 May 2008 09:01:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Object Oriented externals? on Wed, 21 May 2008 09:01:15 GMT]]></title><description><![CDATA[<p>I am new to pd and have tried to search for an answer, but I think may question is more about the paradigm shift to graphical programming than it is a specific technology question ... so apologies if I'm unclear cause I'm still getting my head around the concepts.</p>
<p>I'm going to talk in terms of OO as I have used it in java, and hopefully this will explain what I am trying to achieve in pd.</p>
<p>I would like to create and modify a large number of objects at runtime. Each of these objects needs to maintain references to a set of other objects - and these links need to be maintained at run time as objects associate or disassociate with each other. Additionally, these objects need their own internal set of functionality - either inherited from a parent abstraction, or overridden and/or specialized as needed. Everything needs to be typed and parametrised so that I can write algorithms to make choices on what type to instantiate on the fly.</p>
<p>Each object in itself needs to hold a large amount of data, and be able to perform operations on itself and others based on it's internal state. I could go on, but I think I've waffled on long enough.</p>
<p>Should I be translating this onto the graphical programming model, and do I just need to nut away at it more until the penny drops?</p>
<p>Or should I be looking to externals to model these objects and algorithms?</p>
<p>Thanks in advance!</p>
<p>Chris</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/1731/object-oriented-externals</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/1731/object-oriented-externals</guid><dc:creator><![CDATA[moonman]]></dc:creator><pubDate>Wed, 21 May 2008 09:01:15 GMT</pubDate></item><item><title><![CDATA[Reply to Object Oriented externals? on Thu, 17 Jul 2008 13:22:09 GMT]]></title><description><![CDATA[<p>i think reactable/reactivision/whatever its called has something like this?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/1731/object-oriented-externals/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/1731/object-oriented-externals/2</guid><dc:creator><![CDATA[ClaudiusMaximus]]></dc:creator><pubDate>Thu, 17 Jul 2008 13:22:09 GMT</pubDate></item></channel></rss>