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<p>I'm happy to announce the release of AOO 2.0-pre4. Binaries are already available on Deken.</p>
<hr />
<p>AOO is a lightweight and flexible peer-to-peer audio streaming and messaging solution. It allows to send audio and messages in real time and on demand between arbitrary network endpoints, not only in local networks, but also over the public internet!</p>
<p>The underlying C/C++ library can be easily embedded in host applications or plugins and even runs on embedded devices, such as the ESP32.</p>
<p>For more information, see the AOO website (<a href="https://aoo.iem.at" rel="nofollow">https://aoo.iem.at</a>).</p>
<p>I have also written a short article about AOO: <a href="https://www.soundingfuture.com/en/article/aoo-low-latency-peer-peer-audio-streaming-and-messaging" rel="nofollow">https://www.soundingfuture.com/en/article/aoo-low-latency-peer-peer-audio-streaming-and-messaging</a></p>
<hr />
<p>Note: technically this is still a pre-release, but the Pd external and the network protocol can be considered stable. (They haven't changed since v2.0-pre3.)</p>
<p>Please report any issues at <a href="https://git.iem.at/aoo/aoo/-/issues" rel="nofollow">https://git.iem.at/aoo/aoo/-/issues</a></p>
<p>Have fun!</p>
<p>Christof</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14900/aoo-2-0-pre4-released</link><generator>RSS for Node</generator><lastBuildDate>Wed, 09 Sep 2026 07:44:20 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/14900.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 12 Oct 2024 19:46:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [aoo] 2.0-pre4 released! on Sat, 12 Oct 2024 19:46:00 GMT]]></title><description><![CDATA[<p>Hi,</p>
<p>I'm happy to announce the release of AOO 2.0-pre4. Binaries are already available on Deken.</p>
<hr />
<p>AOO is a lightweight and flexible peer-to-peer audio streaming and messaging solution. It allows to send audio and messages in real time and on demand between arbitrary network endpoints, not only in local networks, but also over the public internet!</p>
<p>The underlying C/C++ library can be easily embedded in host applications or plugins and even runs on embedded devices, such as the ESP32.</p>
<p>For more information, see the AOO website (<a href="https://aoo.iem.at" rel="nofollow">https://aoo.iem.at</a>).</p>
<p>I have also written a short article about AOO: <a href="https://www.soundingfuture.com/en/article/aoo-low-latency-peer-peer-audio-streaming-and-messaging" rel="nofollow">https://www.soundingfuture.com/en/article/aoo-low-latency-peer-peer-audio-streaming-and-messaging</a></p>
<hr />
<p>Note: technically this is still a pre-release, but the Pd external and the network protocol can be considered stable. (They haven't changed since v2.0-pre3.)</p>
<p>Please report any issues at <a href="https://git.iem.at/aoo/aoo/-/issues" rel="nofollow">https://git.iem.at/aoo/aoo/-/issues</a></p>
<p>Have fun!</p>
<p>Christof</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14900/aoo-2-0-pre4-released</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14900/aoo-2-0-pre4-released</guid><dc:creator><![CDATA[Spacechild1]]></dc:creator><pubDate>Sat, 12 Oct 2024 19:46:00 GMT</pubDate></item></channel></rss>